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package mage.cards.b;
import mage.MageInt;
import mage.constants.ComparisonType;
import mage.abilities.common.ControlsPermanentsControllerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.effects.common.combat.CantAttackUnlessDefenderControllsPermanent;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.filter.common.FilterLandPermanent;
import java.util.UUID;
/**
*
* @author fireshoes
*/
public class BogSerpent extends CardImpl {
public BogSerpent(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{B}");
this.subtype.add("Serpent");
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Bog Serpent can't attack unless defending player controls a Swamp.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackUnlessDefenderControllsPermanent(new FilterLandPermanent("Swamp", "a Swamp"))));
// When you control no Swamps, sacrifice Bog Serpent.
this.addAbility(new ControlsPermanentsControllerTriggeredAbility(
new FilterLandPermanent("Swamp", "no Swamps"), ComparisonType.EQUAL_TO, 0,
new SacrificeSourceEffect()));
}
public BogSerpent(final BogSerpent card) {
super(card);
}
@Override
public BogSerpent copy() {
return new BogSerpent(this);
}
}