/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.continuous; import mage.abilities.Ability; import mage.abilities.effects.ReplacementEffectImpl; import mage.constants.Duration; import mage.constants.Outcome; import mage.game.Game; import mage.game.events.DamageEvent; import mage.game.events.GameEvent; /** * * @author LevelX2 */ public class AssignNoCombatDamageSourceEffect extends ReplacementEffectImpl { private boolean partOfOptionalEffect; public AssignNoCombatDamageSourceEffect(Duration duration) { this(duration, false); } public AssignNoCombatDamageSourceEffect(Duration duration, boolean partOfOptionalEffect) { super(duration, Outcome.PreventDamage); this.partOfOptionalEffect = partOfOptionalEffect; staticText = setText(); } public AssignNoCombatDamageSourceEffect(final AssignNoCombatDamageSourceEffect effect) { super(effect); this.partOfOptionalEffect = effect.partOfOptionalEffect; } @Override public AssignNoCombatDamageSourceEffect copy() { return new AssignNoCombatDamageSourceEffect(this); } @Override public boolean apply(Game game, Ability source) { return true; } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { return true; } @Override public boolean checksEventType(GameEvent event, Game game) { switch (event.getType()) { case DAMAGE_CREATURE: case DAMAGE_PLAYER: case DAMAGE_PLANESWALKER: return true; default: return false; } } @Override public boolean applies(GameEvent event, Ability source, Game game) { DamageEvent damageEvent = (DamageEvent) event; return event.getSourceId().equals(source.getSourceId()) && damageEvent.isCombatDamage(); } private String setText() { String text = ""; if(partOfOptionalEffect) { text = "If you do, "; } text += "{this} assigns no combat damage"; switch(duration) { case EndOfTurn: text += " this turn"; break; case EndOfCombat: text += " this combat"; break; default: if (!duration.toString().isEmpty()) { text += ' ' + duration.toString(); } } return text; } }