/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetCreatureOrPlayer; /** * * @author jeffwadsworth */ public class Spitemare extends CardImpl { public Spitemare(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R/W}{R/W}"); this.subtype.add("Elemental"); this.power = new MageInt(3); this.toughness = new MageInt(3); // Whenever Spitemare is dealt damage, it deals that much damage to target creature or player. Ability ability = new SpitemareTriggeredAbility(); ability.addTarget(new TargetCreatureOrPlayer()); this.addAbility(ability); } public Spitemare(final Spitemare card) { super(card); } @Override public Spitemare copy() { return new Spitemare(this); } } class SpitemareTriggeredAbility extends TriggeredAbilityImpl { public SpitemareTriggeredAbility() { super(Zone.BATTLEFIELD, new SpitemareEffect()); } public SpitemareTriggeredAbility(final SpitemareTriggeredAbility effect) { super(effect); } @Override public SpitemareTriggeredAbility copy() { return new SpitemareTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGED_CREATURE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getTargetId().equals(this.sourceId)) { this.getEffects().get(0).setValue("damageAmount", event.getAmount()); return true; } return false; } @Override public String getRule() { return "Whenever {this} is dealt damage, " + super.getRule(); } } class SpitemareEffect extends OneShotEffect { public SpitemareEffect() { super(Outcome.Damage); staticText = "it deals that much damage to target creature or player"; } public SpitemareEffect(final SpitemareEffect effect) { super(effect); } @Override public SpitemareEffect copy() { return new SpitemareEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getFirstTarget()); if (player != null) { player.damage((Integer) this.getValue("damageAmount"), source.getSourceId(), game, false, true); return true; } Permanent permanent = game.getPermanent(source.getFirstTarget()); if (permanent != null) { permanent.damage((Integer) this.getValue("damageAmount"), source.getSourceId(), game, false, true); return true; } return false; } }