/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.a; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.effects.ContinuousEffectImpl; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.game.permanent.Permanent; import java.util.List; import java.util.UUID; /** * * @author North */ public class ArmamentMaster extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Other Kor creatures you control"); static { filter.add(new SubtypePredicate("Kor")); } public ArmamentMaster(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{W}{W}"); this.subtype.add("Kor"); this.subtype.add("Soldier"); this.power = new MageInt(2); this.toughness = new MageInt(2); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ArmamentMasterEffect())); } public ArmamentMaster(final ArmamentMaster card) { super(card); } @Override public ArmamentMaster copy() { return new ArmamentMaster(this); } } class ArmamentMasterEffect extends ContinuousEffectImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Other Kor creatures you control"); static { filter.add(new SubtypePredicate("Kor")); } public ArmamentMasterEffect() { super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature); staticText = "Other Kor creatures you control get +2/+2 for each Equipment attached to {this}"; } public ArmamentMasterEffect(final ArmamentMasterEffect effect) { super(effect); } @Override public ArmamentMasterEffect copy() { return new ArmamentMasterEffect(this); } @Override public boolean apply(Game game, Ability source) { int count = countEquipment(game, source); List<Permanent> permanents = game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game); for (Permanent perm : permanents) { if (!perm.getId().equals(source.getSourceId())) { perm.addPower(2 * count); perm.addToughness(2 * count); } } return true; } private int countEquipment(Game game, Ability source) { int count = 0; Permanent p = game.getPermanent(source.getSourceId()); if (p != null) { List<UUID> attachments = p.getAttachments(); for (UUID attachmentId : attachments) { Permanent attached = game.getPermanent(attachmentId); if (attached != null && attached.getSubtype(game).contains("Equipment")) { count++; } } } return count; } }