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package mage.cards.c;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.ChooseCreatureTypeEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.repository.CardRepository;
import mage.constants.*;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
/**
*
* @author anonymous
*/
public class Conspiracy extends CardImpl {
public Conspiracy(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{B}{B}");
// As Conspiracy enters the battlefield, choose a creature type.
this.addAbility(new EntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.Neutral)));
// Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConspiracyEffect()));
}
public Conspiracy(final Conspiracy card) {
super(card);
}
@Override
public Conspiracy copy() {
return new Conspiracy(this);
}
}
class ConspiracyEffect extends ContinuousEffectImpl {
public ConspiracyEffect() {
super(Duration.WhileOnBattlefield, Outcome.Neutral);
staticText = "Creature cards you own that aren't on the battlefield, creature spells you control, and creatures you control are the chosen type";
}
public ConspiracyEffect(final ConspiracyEffect effect) {
super(effect);
}
@Override
public ConspiracyEffect copy() {
return new ConspiracyEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
String choice = (String) game.getState().getValue(source.getSourceId().toString() + "_type");
if (controller != null && choice != null) {
// Creature cards you own that aren't on the battlefield
// in graveyard
for (UUID cardId : controller.getGraveyard()) {
Card card = game.getCard(cardId);
if (card.isCreature()) {
setCreatureSubtype(card, choice, game);
}
}
// on Hand
for (UUID cardId : controller.getHand()) {
Card card = game.getCard(cardId);
if (card.isCreature()) {
setCreatureSubtype(card, choice, game);
}
}
// in Exile
for (Card card : game.getState().getExile().getAllCards(game)) {
if (card.getOwnerId().equals(controller.getId()) && card.isCreature()) {
setCreatureSubtype(card, choice, game);
}
}
// in Library (e.g. for Mystical Teachings)
for (Card card : controller.getLibrary().getCards(game)) {
if (card.getOwnerId().equals(controller.getId()) && card.isCreature()) {
setCreatureSubtype(card, choice, game);
}
}
// commander in command zone
for (UUID commanderId : controller.getCommandersIds()) {
if (game.getState().getZone(commanderId) == Zone.COMMAND) {
Card card = game.getCard(commanderId);
if (card.isCreature()) {
setCreatureSubtype(card, choice, game);
}
}
}
// creature spells you control
for (Iterator<StackObject> iterator = game.getStack().iterator(); iterator.hasNext();) {
StackObject stackObject = iterator.next();
if (stackObject instanceof Spell &&
stackObject.getControllerId().equals(source.getControllerId()) &&
stackObject.isCreature()) {
Card card = ((Spell) stackObject).getCard();
setCreatureSubtype(card, choice, game);
}
}
// creatures you control
List<Permanent> creatures = game.getBattlefield().getAllActivePermanents(
new FilterControlledCreaturePermanent(), source.getControllerId(), game);
for (Permanent creature : creatures) {
setCreatureSubtype(creature, choice, game);
}
return true;
}
return false;
}
private void setCreatureSubtype(MageObject object, String subtype, Game game) {
if (object != null) {
if (object instanceof Card) {
Card card = (Card) object;
setChosenSubtype(
game.getState().getCreateCardAttribute(card).getSubtype(),
subtype);
} else {
setChosenSubtype(object.getSubtype(game), subtype);
}
}
}
private void setChosenSubtype(List<String> subtype, String choice) {
if (subtype.size() != 1 || !subtype.contains(choice)) {
subtype.removeAll(CardRepository.instance.getCreatureTypes());
subtype.add(choice);
}
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.TypeChangingEffects_4;
}
}