/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.j; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.costs.common.SacrificeTargetCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.CardsInControllerGraveyardCount; import mage.abilities.dynamicvalue.common.SacrificeCostCreaturesPower; import mage.abilities.effects.common.LoseLifeOpponentsEffect; import mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SuperType; import mage.constants.Zone; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterControlledPermanent; import mage.filter.common.FilterCreatureCard; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.filter.predicate.permanent.AnotherPredicate; import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetControlledPermanent; import java.util.UUID; /** * * @author LevelX2 */ public class JaradGolgariLichLord extends CardImpl { private static final FilterControlledPermanent filterSwamp = new FilterControlledPermanent("a Swamp"); private static final FilterControlledPermanent filterForest = new FilterControlledPermanent("a Forest"); private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature"); static { filter.add(new AnotherPredicate()); filterSwamp.add(new SubtypePredicate("Swamp")); filterForest.add(new SubtypePredicate("Forest")); } public JaradGolgariLichLord(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{B}{B}{G}{G}"); addSuperType(SuperType.LEGENDARY); this.subtype.add("Zombie"); this.subtype.add("Elf"); this.power = new MageInt(2); this.toughness = new MageInt(2); // Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. DynamicValue amount = new CardsInControllerGraveyardCount(new FilterCreatureCard()); Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(amount, amount, Duration.WhileOnBattlefield)); this.addAbility(ability); // {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LoseLifeOpponentsEffect(new SacrificeCostCreaturesPower()),new ManaCostsImpl("{1}{B}{G}")); ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filter, false))); this.addAbility(ability); // Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand. ability = new SimpleActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToHandEffect(), new SacrificeTargetCost(new TargetControlledPermanent(filterSwamp))); ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(filterForest))); this.addAbility(ability); } public JaradGolgariLichLord(final JaradGolgariLichLord card) { super(card); } @Override public JaradGolgariLichLord copy() { return new JaradGolgariLichLord(this); } }