/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.LookLibraryAndPickControllerEffect; import mage.abilities.keyword.EchoAbility; import mage.abilities.keyword.FlyingAbility; import mage.cards.*; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import java.util.UUID; /** * * @author Plopman */ public class RavenFamiliar extends CardImpl { public RavenFamiliar(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{U}"); this.subtype.add("Bird"); this.power = new MageInt(1); this.toughness = new MageInt(2); // Flying this.addAbility(FlyingAbility.getInstance()); // Echo {2}{U} this.addAbility(new EchoAbility("{2}{U}")); // When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. this.addAbility(new EntersBattlefieldTriggeredAbility( new LookLibraryAndPickControllerEffect(new StaticValue(3), false, new StaticValue(1), new FilterCard(), Zone.LIBRARY, false, false), false)); } public RavenFamiliar(final RavenFamiliar card) { super(card); } @Override public RavenFamiliar copy() { return new RavenFamiliar(this); } static class RavenFamiliarEffect extends OneShotEffect { public RavenFamiliarEffect() { super(Outcome.DrawCard); this.staticText = "look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order"; } public RavenFamiliarEffect(final RavenFamiliarEffect effect) { super(effect); } @Override public RavenFamiliarEffect copy() { return new RavenFamiliarEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); Cards cards = new CardsImpl(); int count = Math.min(player.getLibrary().size(), 3); for (int i = 0; i < count; i++) { Card card = player.getLibrary().removeFromTop(game); if (card != null) { cards.add(card); } } player.lookAtCards("Raven Familiar", cards, game); TargetCard target = new TargetCard(Zone.LIBRARY, new FilterCard("card to put into your hand")); if (player.choose(Outcome.DrawCard, cards, target, game)) { Card card = cards.get(target.getFirstTarget(), game); if (card != null) { cards.remove(card); card.moveToZone(Zone.HAND, source.getSourceId(), game, false); } } player.putCardsOnBottomOfLibrary(cards, game, source, true); return true; } } }