/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.server.game;
import java.util.Optional;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import mage.cards.decks.DeckCardLists;
import mage.constants.ManaType;
import mage.constants.PlayerAction;
import mage.game.Game;
import mage.game.GameOptions;
import mage.view.GameView;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public enum GameManager {
instance;
private final ConcurrentHashMap<UUID, GameController> gameControllers = new ConcurrentHashMap<>();
public UUID createGameSession(Game game, ConcurrentHashMap<UUID, UUID> userPlayerMap, UUID tableId, UUID choosingPlayerId, GameOptions gameOptions) {
GameController gameController = new GameController(game, userPlayerMap, tableId, choosingPlayerId, gameOptions);
gameControllers.put(game.getId(), gameController);
return gameController.getSessionId();
}
public void joinGame(UUID gameId, UUID userId) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.join(userId);
}
}
public Optional<UUID> getChatId(UUID gameId) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
return Optional.of(gameController.getChatId());
}
return Optional.empty();
}
public void sendPlayerUUID(UUID gameId, UUID userId, UUID data) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.sendPlayerUUID(userId, data);
}
}
public void sendPlayerString(UUID gameId, UUID userId, String data) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.sendPlayerString(userId, data);
}
}
public void sendPlayerManaType(UUID gameId, UUID playerId, UUID userId, ManaType data) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.sendPlayerManaType(userId, playerId, data);
}
}
public void sendPlayerBoolean(UUID gameId, UUID userId, Boolean data) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.sendPlayerBoolean(userId, data);
}
}
public void sendPlayerInteger(UUID gameId, UUID userId, Integer data) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.sendPlayerInteger(userId, data);
}
}
public void quitMatch(UUID gameId, UUID userId) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.quitMatch(userId);
}
}
public void sendPlayerAction(PlayerAction playerAction, UUID gameId, UUID userId, Object data) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.sendPlayerAction(playerAction, userId, data);
}
}
public void watchGame(UUID gameId, UUID userId) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.watch(userId);
}
}
public void stopWatching(UUID gameId, UUID userId) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.stopWatching(userId);
}
}
public void cheat(UUID gameId, UUID userId, UUID playerId, DeckCardLists deckList) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.cheat(userId, playerId, deckList);
}
}
public boolean cheat(UUID gameId, UUID userId, UUID playerId, String cardName) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
return gameController.cheat(userId, playerId, cardName);
}
return false;
}
public void removeGame(UUID gameId) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
gameController.cleanUp();
gameControllers.remove(gameId);
}
}
public boolean saveGame(UUID gameId) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
return gameController.saveGame();
}
return false;
}
public GameView getGameView(UUID gameId, UUID userId, UUID playerId) {
GameController gameController = gameControllers.get(gameId);
if (gameController != null) {
return gameController.getGameView(playerId);
}
return null;
}
public int getNumberActiveGames() {
return gameControllers.size();
}
public ConcurrentHashMap<UUID, GameController> getGameController() {
return gameControllers;
}
}