/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.rules; import mage.abilities.keyword.IndestructibleAbility; import mage.constants.PhaseStep; import mage.constants.Zone; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class CantBeEnchantedTest extends CardTestPlayerBase { @Test public void testConsecrateLand() { addCard(Zone.BATTLEFIELD, playerA, "Plains"); // Enchant land // Enchanted land is indestructible and can't be enchanted by other Auras. addCard(Zone.HAND, playerA, "Consecrate Land", 1); // Enchantment {W} addCard(Zone.BATTLEFIELD, playerB, "Island", 2); // Enchant land // Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. addCard(Zone.HAND, playerB, "Psychic Venom", 1); // Enchantment {1}{U} castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Consecrate Land", "Plains"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Psychic Venom", "Plains"); setStopAt(2, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerA, "Consecrate Land", 0); assertPermanentCount(playerA, "Consecrate Land", 1); assertAbility(playerA, "Plains", IndestructibleAbility.getInstance(), true); assertPermanentCount(playerB, "Psychic Venom", 0); assertGraveyardCount(playerB, "Psychic Venom", 1); } @Test public void testConsecrateLandEnchantedBefore() { addCard(Zone.BATTLEFIELD, playerA, "Plains"); // Enchant land // Enchanted land is indestructible and can't be enchanted by other Auras. addCard(Zone.HAND, playerA, "Consecrate Land", 1); // Enchantment {W} addCard(Zone.BATTLEFIELD, playerB, "Island", 2); // Enchant land // Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller. addCard(Zone.HAND, playerB, "Psychic Venom", 1); // Enchantment {1}{U} castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Psychic Venom", "Plains"); castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Consecrate Land", "Plains"); setStopAt(3, PhaseStep.BEGIN_COMBAT); execute(); assertGraveyardCount(playerA, "Consecrate Land", 0); assertPermanentCount(playerA, "Consecrate Land", 1); assertAbility(playerA, "Plains", IndestructibleAbility.getInstance(), true); assertLife(playerA, 18); assertPermanentCount(playerB, "Psychic Venom", 0); assertGraveyardCount(playerB, "Psychic Venom", 1); assertHandCount(playerB, "Psychic Venom", 0); } }