/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.triggers;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class DayOfTheDragonsTest extends CardTestPlayerBase {
@Test
public void TestTokensAreCreated() {
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 7);
// When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield.
// When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
addCard(Zone.HAND, playerA, "Day of the Dragons"); // Enchantment - {4}{U}{U}{U}
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerB, "Shivan Dragon");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Day of the Dragons");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertExileCount("Silvercoat Lion", 1);
assertExileCount("Pillarfield Ox", 1);
assertPermanentCount(playerA, "Dragon", 2);
assertPermanentCount(playerB, "Silvercoat Lion", 1);
assertPermanentCount(playerB, "Shivan Dragon", 1);
}
@Test
public void TestTokensAreCreatedAndExiled() {
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1);
addCard(Zone.BATTLEFIELD, playerA, "Pillarfield Ox", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 7);
// When Day of the Dragons enters the battlefield, exile all creatures you control. Then put that many 5/5 red Dragon creature tokens with flying onto the battlefield.
// When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
addCard(Zone.HAND, playerA, "Day of the Dragons"); // Enchantment - {4}{U}{U}{U}
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
addCard(Zone.BATTLEFIELD, playerB, "Shivan Dragon");
addCard(Zone.BATTLEFIELD, playerB, "Plains", 2);
addCard(Zone.HAND, playerB, "Disenchant");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Day of the Dragons");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Disenchant", "Day of the Dragons");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertGraveyardCount(playerA, "Day of the Dragons", 1);
assertGraveyardCount(playerB, "Disenchant", 1);
assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertPermanentCount(playerA, "Pillarfield Ox", 1);
assertPermanentCount(playerA, "Dragon", 0);
assertPermanentCount(playerB, "Silvercoat Lion", 1);
assertPermanentCount(playerB, "Shivan Dragon", 1);
}
}