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package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInHand;
/**
*
* @author cbt33
*/
public class SacredRites extends CardImpl {
public SacredRites(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{W}");
// Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
this.getSpellAbility().addEffect(new SacredRitesEffect());
}
public SacredRites(final SacredRites card) {
super(card);
}
@Override
public SacredRites copy() {
return new SacredRites(this);
}
}
class SacredRitesEffect extends OneShotEffect {
SacredRitesEffect() {
super(Outcome.Benefit);
this.staticText = "Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.";
}
SacredRitesEffect(final SacredRitesEffect effect) {
super(effect);
}
@Override
public SacredRitesEffect copy() {
return new SacredRitesEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Target target = new TargetCardInHand(0, Integer.MAX_VALUE, new FilterCard("cards to discard"));
while (player.canRespond() && !target.isChosen()) {
target.choose(Outcome.BoostCreature, player.getId(), source.getSourceId(), game);
}
int numDiscarded = 0;
for (UUID targetId : target.getTargets()) {
Card card = player.getHand().get(targetId, game);
if (player.discard(card, source, game)) {
numDiscarded++;
}
}
game.addEffect(new BoostControlledEffect(0, numDiscarded, Duration.EndOfTurn), source);
return true;
}
return false;
}
}