/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.t; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.counters.Counter; import mage.counters.CounterType; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author LevelX2 */ public class TemptWithGlory extends CardImpl { public TemptWithGlory(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{5}{W}"); // Tempting offer - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control. this.getSpellAbility().addEffect(new TemptWithGloryEffect()); } public TemptWithGlory(final TemptWithGlory card) { super(card); } @Override public TemptWithGlory copy() { return new TemptWithGlory(this); } } class TemptWithGloryEffect extends OneShotEffect { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent(); private static final Counter counter = CounterType.P1P1.createInstance(); public TemptWithGloryEffect() { super(Outcome.PutLandInPlay); this.staticText = "<i>Tempting offer</i> - Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature he or she controls. For each opponent who does, put a +1/+1 counter on each creature you control"; } public TemptWithGloryEffect(final TemptWithGloryEffect effect) { super(effect); } @Override public TemptWithGloryEffect copy() { return new TemptWithGloryEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { addCounterToEachCreature(controller.getId(), counter, source, game); int opponentsAddedCounters = 0; for (UUID playerId : game.getOpponents(controller.getId())) { Player opponent = game.getPlayer(playerId); if (opponent != null) { if (opponent.chooseUse(outcome, "Put a +1/+1 counter on each creature you control?", source, game)) { opponentsAddedCounters++; addCounterToEachCreature(playerId, counter, source, game); game.informPlayers(opponent.getLogName() + " added a +1/+1 counter on each of its creatures"); } } } if (opponentsAddedCounters > 0) { addCounterToEachCreature(controller.getId(), CounterType.P1P1.createInstance(opponentsAddedCounters), source, game); } return true; } return false; } private void addCounterToEachCreature(UUID playerId, Counter counter, Ability source, Game game) { for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, playerId, game)) { permanent.addCounters(counter, source, game); } } }