/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.e; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.AsEntersBattlefieldAbility; import mage.abilities.common.DealsDamageToAPlayerTriggeredAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.Effect; import mage.abilities.effects.common.ChooseOpponentEffect; import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect; import mage.abilities.effects.common.discard.DiscardTargetEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.*; import mage.game.Game; import mage.players.Player; import java.util.UUID; /** * * @author jeffwadsworth */ public class EntropicSpecter extends CardImpl { public EntropicSpecter(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}{B}"); this.subtype.add("Specter"); this.subtype.add("Spirit"); this.power = new MageInt(0); this.toughness = new MageInt(0); // Flying this.addAbility(FlyingAbility.getInstance()); // As Entropic Specter enters the battlefield, choose an opponent. this.addAbility(new AsEntersBattlefieldAbility(new ChooseOpponentEffect(Outcome.Detriment))); // Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand. this.addAbility(new SimpleStaticAbility(Zone.ALL, // back to the graveyard or if the choosen player left the gane it's again a 0/0 new SetPowerToughnessSourceEffect(new CardsInTargetPlayerHandCount(), Duration.WhileOnBattlefield, SubLayer.CharacteristicDefining_7a))); // Whenever Entropic Specter deals damage to a player, that player discards a card. this.addAbility(new DealsDamageToAPlayerTriggeredAbility(new DiscardTargetEffect(1, false), false, true)); } public EntropicSpecter(final EntropicSpecter card) { super(card); } @Override public EntropicSpecter copy() { return new EntropicSpecter(this); } } class CardsInTargetPlayerHandCount implements DynamicValue { @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { if (sourceAbility != null) { UUID playerId = (UUID) game.getState().getValue(sourceAbility.getSourceId() + ChooseOpponentEffect.VALUE_KEY); Player chosenPlayer = game.getPlayer(playerId); if (chosenPlayer != null) { return chosenPlayer.getHand().size(); } } return 0; } @Override public DynamicValue copy() { return new mage.abilities.dynamicvalue.common.CardsInControllerHandCount(); } @Override public String getMessage() { return "cards in chosen opponents hand"; } @Override public String toString() { return "1"; } }