/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import mage.abilities.Ability; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.effects.common.DamageTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.token.SkeletonToken; import mage.target.common.TargetCreaturePermanent; import mage.watchers.common.DamagedByWatcher; import java.util.UUID; /** * * @author North */ public class Skeletonize extends CardImpl { public Skeletonize(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{4}{R}"); // Skeletonize deals 3 damage to target creature. this.getSpellAbility().addEffect(new DamageTargetEffect(3)); this.getSpellAbility().addTarget(new TargetCreaturePermanent()); // When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this creature." this.getSpellAbility().addEffect(new SkeletonizeEffect()); this.getSpellAbility().addWatcher(new DamagedByWatcher()); } public Skeletonize(final Skeletonize card) { super(card); } @Override public Skeletonize copy() { return new Skeletonize(this); } } class SkeletonizeEffect extends OneShotEffect { public SkeletonizeEffect() { super(Outcome.PutCreatureInPlay); this.staticText = "When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with \"{B}: Regenerate this creature\""; } public SkeletonizeEffect(final SkeletonizeEffect effect) { super(effect); } @Override public SkeletonizeEffect copy() { return new SkeletonizeEffect(this); } @Override public boolean apply(Game game, Ability source) { DelayedTriggeredAbility delayedAbility = new SkeletonizeDelayedTriggeredAbility(); game.addDelayedTriggeredAbility(delayedAbility, source); return true; } } class SkeletonizeDelayedTriggeredAbility extends DelayedTriggeredAbility { public SkeletonizeDelayedTriggeredAbility() { super(new CreateTokenEffect(new SkeletonToken()), Duration.EndOfTurn); } public SkeletonizeDelayedTriggeredAbility(final SkeletonizeDelayedTriggeredAbility ability) { super(ability); } @Override public SkeletonizeDelayedTriggeredAbility copy() { return new SkeletonizeDelayedTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.ZONE_CHANGE; } @Override public boolean checkTrigger(GameEvent event, Game game) { ZoneChangeEvent zce = (ZoneChangeEvent) event; if (zce.isDiesEvent()) { DamagedByWatcher watcher = (DamagedByWatcher) game.getState().getWatchers().get(DamagedByWatcher.class.getSimpleName(), this.getSourceId()); if (watcher != null) { return watcher.wasDamaged(zce.getTarget(), game); } } return false; } @Override public String getRule() { return "When a creature dealt damage this way dies this turn, " + super.getRule(); } }