/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.replacement; import mage.abilities.Ability; import mage.abilities.effects.ReplacementEffectImpl; import mage.constants.Duration; import mage.constants.Outcome; import mage.game.Game; import mage.game.events.GameEvent; /** * * @author LevelX2 */ public class CreateTwiceThatManyTokensEffect extends ReplacementEffectImpl { public CreateTwiceThatManyTokensEffect() { super(Duration.WhileOnBattlefield, Outcome.Copy); staticText = "If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead"; } public CreateTwiceThatManyTokensEffect(final CreateTwiceThatManyTokensEffect effect) { super(effect); } @Override public CreateTwiceThatManyTokensEffect copy() { return new CreateTwiceThatManyTokensEffect(this); } @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.CREATE_TOKEN; } @Override public boolean applies(GameEvent event, Ability source, Game game) { return event.getPlayerId().equals(source.getControllerId()); } @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { event.setAmount(event.getAmount() * 2); return false; } }