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package org.mage.test.cards.modal;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class ModalTriggeredAbilityTest extends CardTestPlayerBase {
@Test
public void testBlizzardSpecterReturn() {
// Flying
// Whenever Blizzard Specter deals combat damage to a player, choose one
// - That player returns a permanent he or she controls to its owner's hand;
// or that player discards a card.
addCard(Zone.BATTLEFIELD, playerB, "Blizzard Specter");
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.HAND, playerA, "Pillarfield Ox");
attack(2, playerB, "Blizzard Specter");
setModeChoice(playerB, "1");
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertHandCount(playerA, "Silvercoat Lion", 1);
assertHandCount(playerA, "Pillarfield Ox", 1);
assertLife(playerA, 18);
assertLife(playerB, 20);
}
@Test
public void testBlizzardSpecterDiscard() {
// Flying
// Whenever Blizzard Specter deals combat damage to a player, choose one
// - That player returns a permanent he or she controls to its owner's hand;
// or that player discards a card.
addCard(Zone.BATTLEFIELD, playerB, "Blizzard Specter");
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.HAND, playerA, "Pillarfield Ox");
attack(2, playerB, "Blizzard Specter");
setModeChoice(playerB, "2");
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertPermanentCount(playerA, "Silvercoat Lion", 1);
assertHandCount(playerA, "Silvercoat Lion", 0);
assertHandCount(playerA, "Pillarfield Ox", 0);
assertGraveyardCount(playerA, "Pillarfield Ox", 1);
assertLife(playerA, 18);
assertLife(playerB, 20);
}
}