/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common.continuous; import mage.MageObjectReference; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.ContinuousEffectImpl; import mage.cards.repository.CardRepository; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Layer; import mage.constants.Outcome; import mage.constants.SubLayer; import mage.game.Game; import mage.game.permanent.Permanent; import mage.game.permanent.token.Token; /** * @author BetaSteward_at_googlemail.com */ public class BecomesCreatureSourceEffect extends ContinuousEffectImpl implements SourceEffect { protected Token token; protected String type; protected boolean losePreviousTypes; protected DynamicValue power = null; protected DynamicValue toughness = null; public BecomesCreatureSourceEffect(Token token, String type, Duration duration) { this(token, type, duration, false, false); } public BecomesCreatureSourceEffect(Token token, String type, Duration duration, boolean losePreviousTypes, boolean characterDefining) { this(token, type, duration, losePreviousTypes, characterDefining, null, null); } public BecomesCreatureSourceEffect(Token token, String type, Duration duration, boolean losePreviousTypes, boolean characterDefining, DynamicValue power, DynamicValue toughness) { super(duration, Outcome.BecomeCreature); this.characterDefining = characterDefining; this.token = token; this.type = type; this.losePreviousTypes = losePreviousTypes; this.power = power; this.toughness = toughness; setText(); } public BecomesCreatureSourceEffect(final BecomesCreatureSourceEffect effect) { super(effect); this.token = effect.token.copy(); this.type = effect.type; this.losePreviousTypes = effect.losePreviousTypes; if (effect.power != null) { this.power = effect.power.copy(); } if (effect.toughness != null) { this.toughness = effect.toughness.copy(); } } @Override public BecomesCreatureSourceEffect copy() { return new BecomesCreatureSourceEffect(this); } @Override public void init(Ability source, Game game) { super.init(source, game); if (affectedObjectsSet) { affectedObjectList.add(new MageObjectReference(source.getSourceId(), game)); } } @Override public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { Permanent permanent; if (affectedObjectsSet) { permanent = affectedObjectList.get(0).getPermanent(game); } else { permanent = game.getPermanent(source.getSourceId()); } if (permanent != null) { switch (layer) { case TypeChangingEffects_4: if (sublayer == SubLayer.NA) { if (losePreviousTypes) { permanent.getCardType().clear(); } for (CardType t : token.getCardType()) { permanent.addCardType(t); } if (type != null && type.isEmpty() || type == null && permanent.isLand()) { permanent.getSubtype(game).retainAll(CardRepository.instance.getLandTypes()); } if (!token.getSubtype(game).isEmpty()) { permanent.getSubtype(game).addAll(token.getSubtype(game)); } } break; case ColorChangingEffects_5: if (sublayer == SubLayer.NA) { if (token.getColor(game).hasColor()) { permanent.getColor(game).setColor(token.getColor(game)); } } break; case AbilityAddingRemovingEffects_6: if (sublayer == SubLayer.NA) { for (Ability ability : token.getAbilities()) { permanent.addAbility(ability, source.getSourceId(), game); } } break; case PTChangingEffects_7: if ((sublayer == SubLayer.CharacteristicDefining_7a && isCharacterDefining()) || (sublayer == SubLayer.SetPT_7b && !isCharacterDefining())) { if (power != null) { permanent.getPower().setValue(power.calculate(game, source, this)); } else if (token.getPower() != null) { permanent.getPower().setValue(token.getPower().getValue()); } if (toughness != null) { permanent.getToughness().setValue(toughness.calculate(game, source, this)); } else if (token.getToughness() != null) { permanent.getToughness().setValue(token.getToughness().getValue()); } } } return true; } else if (duration == Duration.Custom) { this.discard(); } return false; } @Override public boolean apply(Game game, Ability source) { return false; } private void setText() { if (type != null && !type.isEmpty()) { staticText = duration.toString() + " {this} becomes a " + token.getDescription() + " that's still a " + this.type; } else { staticText = duration.toString() + " {this} becomes a " + token.getDescription(); } } @Override public boolean hasLayer(Layer layer) { return layer == Layer.PTChangingEffects_7 || layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4; } }