/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.l; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.LoyaltyAbility; import mage.abilities.common.PlanswalkerEntersWithLoyalityCountersAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.DestroyTargetEffect; import mage.abilities.effects.common.counter.AddCountersTargetEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.counters.CounterType; import mage.filter.common.FilterCreatureCard; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.permanent.CounterPredicate; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCreaturePermanent; /** * * @author fireshoes */ public class LilianaDeathWielder extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with a -1/-1 counter on it"); static { filter.add(new CounterPredicate(CounterType.M1M1)); } public LilianaDeathWielder(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.PLANESWALKER}, "{5}{B}{B}"); this.subtype.add("Liliana"); this.addAbility(new PlanswalkerEntersWithLoyalityCountersAbility(5)); // +2: Put a -1/-1 counter on up to one target creature. LoyaltyAbility ability = new LoyaltyAbility(new AddCountersTargetEffect(CounterType.M1M1.createInstance(1)), 2); ability.addTarget(new TargetCreaturePermanent(0, 1)); this.addAbility(ability); // -3: Destroy target creature with a -1/-1 counter on it. ability = new LoyaltyAbility(new DestroyTargetEffect(), -3); ability.addTarget(new TargetCreaturePermanent(filter)); this.addAbility(ability); // -10: Return all creature cards from your graveyard to the battlefield. this.addAbility(new LoyaltyAbility(new LilianaDeathWielderEffect(), -10)); } public LilianaDeathWielder(final LilianaDeathWielder card) { super(card); } @Override public LilianaDeathWielder copy() { return new LilianaDeathWielder(this); } } class LilianaDeathWielderEffect extends OneShotEffect { public LilianaDeathWielderEffect() { super(Outcome.PutCreatureInPlay); this.staticText = "Return all creature cards from your graveyard to the battlefield"; } public LilianaDeathWielderEffect(final LilianaDeathWielderEffect effect) { super(effect); } @Override public LilianaDeathWielderEffect copy() { return new LilianaDeathWielderEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null){ for (Card card : player.getGraveyard().getCards(new FilterCreatureCard(), game)) { card.putOntoBattlefield(game, Zone.GRAVEYARD, source.getSourceId(), source.getControllerId()); } } return true; } }