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package mage.cards.o;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.mana.ColorlessManaAbility;
import mage.abilities.mana.CommanderColorIdentityManaAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.WatcherScope;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.EntersTheBattlefieldEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.watchers.Watcher;
/**
*
* @author LevelX2
*/
public class OpalPalace extends CardImpl {
public OpalPalace(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.LAND},"");
// {T}: Add {C} to your mana pool.
this.addAbility(new ColorlessManaAbility());
// {1}, {tap}: Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Ability ability = new CommanderColorIdentityManaAbility(new GenericManaCost(1));
ability.addCost(new TapSourceCost());
this.addAbility(ability, new OpalPalaceWatcher(ability.getOriginalId().toString()));
ability = new SimpleStaticAbility(Zone.ALL, new OpalPalaceEntersBattlefieldEffect());
ability.setRuleVisible(false);
this.addAbility(ability);
}
public OpalPalace(final OpalPalace card) {
super(card);
}
@Override
public OpalPalace copy() {
return new OpalPalace(this);
}
}
class OpalPalaceWatcher extends Watcher {
public List<UUID> commanderId = new ArrayList<>();
private final String originalId;
public OpalPalaceWatcher(String originalId) {
super(OpalPalaceWatcher.class.getSimpleName(), WatcherScope.CARD);
this.originalId = originalId;
}
public OpalPalaceWatcher(final OpalPalaceWatcher watcher) {
super(watcher);
this.commanderId.addAll(watcher.commanderId);
this.originalId = watcher.originalId;
}
@Override
public OpalPalaceWatcher copy() {
return new OpalPalaceWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.MANA_PAID) {
if (event.getData() != null && event.getData().equals(originalId)) {
Spell spell = game.getStack().getSpell(event.getTargetId());
if (spell != null) {
Card card = spell.getCard();
if (card != null) {
for (UUID playerId : game.getPlayerList()) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.getCommandersIds().contains(card.getId())) {
commanderId.add(card.getId());
break;
}
}
}
}
}
}
}
}
@Override
public void reset() {
super.reset();
commanderId.clear();
}
}
class OpalPalaceEntersBattlefieldEffect extends ReplacementEffectImpl {
public OpalPalaceEntersBattlefieldEffect() {
super(Duration.EndOfGame, Outcome.BoostCreature, false);
staticText = "If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game";
}
public OpalPalaceEntersBattlefieldEffect(OpalPalaceEntersBattlefieldEffect effect) {
super(effect);
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
OpalPalaceWatcher watcher = (OpalPalaceWatcher) game.getState().getWatchers().get(OpalPalaceWatcher.class.getSimpleName(), source.getSourceId());
return watcher != null
&& watcher.commanderId.contains(event.getTargetId());
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
Permanent permanent = ((EntersTheBattlefieldEvent) event).getTarget();
if (permanent != null) {
Integer castCount = (Integer) game.getState().getValue(permanent.getId() + "_castCount");
if (castCount != null && castCount > 0) {
permanent.addCounters(CounterType.P1P1.createInstance(castCount), source, game);
}
}
return false;
}
@Override
public OpalPalaceEntersBattlefieldEffect copy() {
return new OpalPalaceEntersBattlefieldEffect(this);
}
}