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package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author noxx
*/
public class ReturnToBattlefieldUnderYourControlAttachedEffect extends OneShotEffect {
public ReturnToBattlefieldUnderYourControlAttachedEffect() {
super(Outcome.Benefit);
staticText = "return that card to the battlefield under your control";
}
public ReturnToBattlefieldUnderYourControlAttachedEffect(final ReturnToBattlefieldUnderYourControlAttachedEffect effect) {
super(effect);
}
@Override
public ReturnToBattlefieldUnderYourControlAttachedEffect copy() {
return new ReturnToBattlefieldUnderYourControlAttachedEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Object object = getValue("attachedTo");
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && object != null && object instanceof Permanent) {
Card card = game.getCard(((Permanent) object).getId());
// Move the card only, if it is still in the next zone after the battlefield
if (card != null && card.getZoneChangeCounter(game) == ((Permanent) object).getZoneChangeCounter(game) + 1) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game, false, false, false, null);
return true;
}
}
return false;
}
}