/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.s; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.AsEntersBattlefieldAbility; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.choices.ChoiceImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.permanent.token.CamaridToken; import mage.game.permanent.token.CitizenToken; import mage.game.permanent.token.GoblinToken; import mage.game.permanent.token.SaprolingToken; import mage.game.permanent.token.ThrullToken; import mage.game.permanent.token.Token; import mage.players.Player; /** * * @author LoneFox */ public class SarpadianEmpiresVolVii extends CardImpl { public SarpadianEmpiresVolVii(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}"); // As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. this.addAbility(new AsEntersBattlefieldAbility(new ChooseTokenEffect())); // {3}, {T}: Create a 1/1 creature token of the chosen color and type. Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CreateSelectedTokenEffect(), new ManaCostsImpl("{3}")); ability.addCost(new TapSourceCost()); this.addAbility(ability); } public SarpadianEmpiresVolVii(final SarpadianEmpiresVolVii card) { super(card); } @Override public SarpadianEmpiresVolVii copy() { return new SarpadianEmpiresVolVii(this); } } class ChooseTokenEffect extends OneShotEffect { public ChooseTokenEffect() { super(Outcome.Neutral); this.staticText = "choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling"; } public ChooseTokenEffect(final ChooseTokenEffect effect) { super(effect); } @Override public ChooseTokenEffect copy() { return new ChooseTokenEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (sourceObject != null && controller != null) { ChoiceImpl choices = new ChoiceImpl(true); choices.setMessage("Choose token type"); choices.getChoices().add("White Citizen"); choices.getChoices().add("Blue Camarid"); choices.getChoices().add("Black Thrull"); choices.getChoices().add("Red Goblin"); choices.getChoices().add("Green Saproling"); if (controller.choose(Outcome.Neutral, choices, game)) { game.informPlayers(sourceObject.getLogName() + ": chosen token type is " + choices.getChoice()); game.getState().setValue(source.getSourceId().toString() + "_SarpadianEmpiresVolVii", choices.getChoice()); return true; } } return false; } } class CreateSelectedTokenEffect extends OneShotEffect { public CreateSelectedTokenEffect() { super(Outcome.PutCreatureInPlay); this.staticText = "create a 1/1 creature token of the chosen color and type"; } public CreateSelectedTokenEffect(final CreateSelectedTokenEffect effect) { super(effect); } @Override public CreateSelectedTokenEffect copy() { return new CreateSelectedTokenEffect(this); } @Override public boolean apply(Game game, Ability source) { String tokenType = game.getState().getValue(source.getSourceId().toString() + "_SarpadianEmpiresVolVii").toString(); Token token; switch (tokenType) { case "White Citizen": token = new CitizenToken(); break; case "Blue Camarid": token = new CamaridToken(); break; case "Black Thrull": token = new ThrullToken(); break; case "Red Goblin": token = new GoblinToken(); break; default: token = new SaprolingToken(); break; } token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId()); return true; } }