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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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package mage.cards.s;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.token.CamaridToken;
import mage.game.permanent.token.CitizenToken;
import mage.game.permanent.token.GoblinToken;
import mage.game.permanent.token.SaprolingToken;
import mage.game.permanent.token.ThrullToken;
import mage.game.permanent.token.Token;
import mage.players.Player;
/**
*
* @author LoneFox
*/
public class SarpadianEmpiresVolVii extends CardImpl {
public SarpadianEmpiresVolVii(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
// As Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseTokenEffect()));
// {3}, {T}: Create a 1/1 creature token of the chosen color and type.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CreateSelectedTokenEffect(), new ManaCostsImpl("{3}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public SarpadianEmpiresVolVii(final SarpadianEmpiresVolVii card) {
super(card);
}
@Override
public SarpadianEmpiresVolVii copy() {
return new SarpadianEmpiresVolVii(this);
}
}
class ChooseTokenEffect extends OneShotEffect {
public ChooseTokenEffect() {
super(Outcome.Neutral);
this.staticText = "choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling";
}
public ChooseTokenEffect(final ChooseTokenEffect effect) {
super(effect);
}
@Override
public ChooseTokenEffect copy() {
return new ChooseTokenEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (sourceObject != null && controller != null) {
ChoiceImpl choices = new ChoiceImpl(true);
choices.setMessage("Choose token type");
choices.getChoices().add("White Citizen");
choices.getChoices().add("Blue Camarid");
choices.getChoices().add("Black Thrull");
choices.getChoices().add("Red Goblin");
choices.getChoices().add("Green Saproling");
if (controller.choose(Outcome.Neutral, choices, game)) {
game.informPlayers(sourceObject.getLogName() + ": chosen token type is " + choices.getChoice());
game.getState().setValue(source.getSourceId().toString() + "_SarpadianEmpiresVolVii", choices.getChoice());
return true;
}
}
return false;
}
}
class CreateSelectedTokenEffect extends OneShotEffect {
public CreateSelectedTokenEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "create a 1/1 creature token of the chosen color and type";
}
public CreateSelectedTokenEffect(final CreateSelectedTokenEffect effect) {
super(effect);
}
@Override
public CreateSelectedTokenEffect copy() {
return new CreateSelectedTokenEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
String tokenType = game.getState().getValue(source.getSourceId().toString() + "_SarpadianEmpiresVolVii").toString();
Token token;
switch (tokenType) {
case "White Citizen":
token = new CitizenToken();
break;
case "Blue Camarid":
token = new CamaridToken();
break;
case "Black Thrull":
token = new ThrullToken();
break;
case "Red Goblin":
token = new GoblinToken();
break;
default:
token = new SaprolingToken();
break;
}
token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
return true;
}
}