/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.common.FilterLandCard; import mage.game.Game; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCardInHand; /** * * @author LevelX2 */ public class PutLandFromHandOntoBattlefieldEffect extends OneShotEffect { private FilterCard filter; private boolean tapped; public PutLandFromHandOntoBattlefieldEffect() { this(false); } public PutLandFromHandOntoBattlefieldEffect(boolean tapped) { this(tapped, new FilterLandCard()); } public PutLandFromHandOntoBattlefieldEffect(boolean tapped, FilterCard filter) { super(Outcome.PutLandInPlay); this.tapped = tapped; this.filter = filter; staticText = "you may put a " + filter.getMessage() + " from your hand onto the battlefield" + (tapped ? " tapped" : ""); } public PutLandFromHandOntoBattlefieldEffect(final PutLandFromHandOntoBattlefieldEffect effect) { super(effect); this.tapped = effect.tapped; this.filter = effect.filter; } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { Target target = new TargetCardInHand(filter); if (target.canChoose(source.getSourceId(), source.getControllerId(), game) && controller.chooseUse(outcome, "Put land onto battlefield?", source, game) && controller.choose(outcome, target, source.getSourceId(), game)) { Card card = game.getCard(target.getFirstTarget()); if (card != null) { controller.moveCards(card, Zone.BATTLEFIELD, source, game, tapped, false, false, null); } } return true; } return false; } @Override public PutLandFromHandOntoBattlefieldEffect copy() { return new PutLandFromHandOntoBattlefieldEffect(this); } }