/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.d; import java.util.UUID; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.SacrificeEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterControlledLandPermanent; import mage.filter.predicate.mageobject.ColorPredicate; import mage.game.Game; import mage.game.permanent.token.DinOfTheFireherdToken; import mage.game.permanent.token.Token; import mage.players.Player; import mage.target.common.TargetOpponent; import mage.target.targetpointer.FixedTarget; /** * * @author jeffwadsworth */ public class DinOfTheFireherd extends CardImpl { public DinOfTheFireherd(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{5}{B/R}{B/R}{B/R}"); // Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control. this.getSpellAbility().addEffect(new DinOfTheFireherdEffect()); this.getSpellAbility().addTarget(new TargetOpponent()); } public DinOfTheFireherd(final DinOfTheFireherd card) { super(card); } @Override public DinOfTheFireherd copy() { return new DinOfTheFireherd(this); } } class DinOfTheFireherdEffect extends OneShotEffect { private final static FilterControlledCreaturePermanent blackCreatureFilter = new FilterControlledCreaturePermanent("black creatures you control"); private final static FilterControlledCreaturePermanent redCreatureFilter = new FilterControlledCreaturePermanent("red creatures you control"); static { blackCreatureFilter.add(new ColorPredicate(ObjectColor.BLACK)); redCreatureFilter.add(new ColorPredicate(ObjectColor.RED)); } public DinOfTheFireherdEffect() { super(Outcome.Neutral); this.staticText = "create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control"; } public DinOfTheFireherdEffect(final DinOfTheFireherdEffect effect) { super(effect); } @Override public DinOfTheFireherdEffect copy() { return new DinOfTheFireherdEffect(this); } @Override public boolean apply(Game game, Ability source) { boolean applied; Token token = new DinOfTheFireherdToken(); applied = token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId()); int blackCreaturesControllerControls = game.getBattlefield().countAll(blackCreatureFilter, source.getControllerId(), game); int redCreaturesControllerControls = game.getBattlefield().countAll(redCreatureFilter, source.getControllerId(), game); Player targetOpponent = game.getPlayer(targetPointer.getFirst(game, source)); if (targetOpponent != null) { Effect effect = new SacrificeEffect(new FilterControlledCreaturePermanent(), blackCreaturesControllerControls, "Target Opponent"); effect.setTargetPointer(new FixedTarget(targetOpponent.getId())); effect.apply(game, source); Effect effect2 = new SacrificeEffect(new FilterControlledLandPermanent(), redCreaturesControllerControls, "Target Opponent"); effect2.setTargetPointer(new FixedTarget(targetOpponent.getId())); effect2.apply(game, source); applied = true; } return applied; } }