/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.view; import java.io.Serializable; import java.util.UUID; import mage.constants.PlayerAction; /** * * @author LevelX2 */ public class UserRequestMessage implements Serializable { private static final long serialVersionUID = 1L; private final String titel; private final String message; private UUID relatedUserId; private String relatedUserName; private UUID matchId; private UUID tournamentId; private UUID gameId; private UUID roomId; private UUID tableId; private String button1Text; private PlayerAction button1Action; private String button2Text; private PlayerAction button2Action; private String button3Text; private PlayerAction button3Action; public UserRequestMessage(String titel, String message) { this.titel = titel; this.message = message; this.button1Action = null; this.button2Action = null; this.button3Action = null; } public void setMatchId(UUID matchId) { this.matchId = matchId; } public void setGameId(UUID gameId) { this.gameId = gameId; } public void setRelatedUser(UUID userId, String name) { this.relatedUserId = userId; this.relatedUserName = name; } public void setButton1(String text, PlayerAction buttonAction) { this.button1Text = text; this.button1Action = buttonAction; } public void setButton2(String text, PlayerAction buttonAction) { this.button2Text = text; this.button2Action = buttonAction; } public void setButton3(String text, PlayerAction buttonAction) { this.button3Text = text; this.button3Action = buttonAction; } public String getTitel() { return titel; } public static long getSerialVersionUID() { return serialVersionUID; } public String getMessage() { return message; } public UUID getRelatedUserId() { return relatedUserId; } public String getRelatedUserName() { return relatedUserName; } public UUID getMatchId() { return matchId; } public UUID getGameId() { return gameId; } public UUID getTournamentId() { return tournamentId; } public void setTournamentId(UUID tournamentId) { this.tournamentId = tournamentId; } public UUID getRoomId() { return roomId; } public void setRoomId(UUID roomId) { this.roomId = roomId; } public UUID getTableId() { return tableId; } public void setTableId(UUID tableId) { this.tableId = tableId; } public String getButton1Text() { return button1Text; } public PlayerAction getButton1Action() { return button1Action; } public String getButton2Text() { return button2Text; } public PlayerAction getButton2Action() { return button2Action; } public String getButton3Text() { return button3Text; } public PlayerAction getButton3Action() { return button3Action; } }