/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.view;
import java.io.Serializable;
import java.util.UUID;
import mage.constants.PlayerAction;
/**
*
* @author LevelX2
*/
public class UserRequestMessage implements Serializable {
private static final long serialVersionUID = 1L;
private final String titel;
private final String message;
private UUID relatedUserId;
private String relatedUserName;
private UUID matchId;
private UUID tournamentId;
private UUID gameId;
private UUID roomId;
private UUID tableId;
private String button1Text;
private PlayerAction button1Action;
private String button2Text;
private PlayerAction button2Action;
private String button3Text;
private PlayerAction button3Action;
public UserRequestMessage(String titel, String message) {
this.titel = titel;
this.message = message;
this.button1Action = null;
this.button2Action = null;
this.button3Action = null;
}
public void setMatchId(UUID matchId) {
this.matchId = matchId;
}
public void setGameId(UUID gameId) {
this.gameId = gameId;
}
public void setRelatedUser(UUID userId, String name) {
this.relatedUserId = userId;
this.relatedUserName = name;
}
public void setButton1(String text, PlayerAction buttonAction) {
this.button1Text = text;
this.button1Action = buttonAction;
}
public void setButton2(String text, PlayerAction buttonAction) {
this.button2Text = text;
this.button2Action = buttonAction;
}
public void setButton3(String text, PlayerAction buttonAction) {
this.button3Text = text;
this.button3Action = buttonAction;
}
public String getTitel() {
return titel;
}
public static long getSerialVersionUID() {
return serialVersionUID;
}
public String getMessage() {
return message;
}
public UUID getRelatedUserId() {
return relatedUserId;
}
public String getRelatedUserName() {
return relatedUserName;
}
public UUID getMatchId() {
return matchId;
}
public UUID getGameId() {
return gameId;
}
public UUID getTournamentId() {
return tournamentId;
}
public void setTournamentId(UUID tournamentId) {
this.tournamentId = tournamentId;
}
public UUID getRoomId() {
return roomId;
}
public void setRoomId(UUID roomId) {
this.roomId = roomId;
}
public UUID getTableId() {
return tableId;
}
public void setTableId(UUID tableId) {
this.tableId = tableId;
}
public String getButton1Text() {
return button1Text;
}
public PlayerAction getButton1Action() {
return button1Action;
}
public String getButton2Text() {
return button2Text;
}
public PlayerAction getButton2Action() {
return button2Action;
}
public String getButton3Text() {
return button3Text;
}
public PlayerAction getButton3Action() {
return button3Action;
}
}