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package mage.cards.p;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.ChooseOpponentEffect;
import mage.abilities.effects.common.continuous.SetPowerSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.filter.predicate.permanent.TappedPredicate;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author fireshoes
*/
public class Pallimud extends CardImpl {
public Pallimud(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{R}");
this.subtype.add("Beast");
this.power = new MageInt(0);
this.toughness = new MageInt(3);
// As Pallimud enters the battlefield, choose an opponent.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseOpponentEffect(Outcome.Detriment)));
// Pallimud's power is equal to the number of tapped lands the chosen player controls.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerSourceEffect(new AnathemancerCount(), Duration.Custom)));
}
public Pallimud(final Pallimud card) {
super(card);
}
@Override
public Pallimud copy() {
return new Pallimud(this);
}
}
class AnathemancerCount implements DynamicValue {
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
if (sourceAbility != null) {
UUID playerId = (UUID) game.getState().getValue(sourceAbility.getSourceId() + ChooseOpponentEffect.VALUE_KEY);
Player chosenPlayer = game.getPlayer(playerId);
if (chosenPlayer != null) {
FilterLandPermanent filter = new FilterLandPermanent("tapped lands the chosen player controls");
filter.add(new TappedPredicate());
filter.add(new ControllerIdPredicate(playerId));
return game.getBattlefield().count(filter, sourceAbility.getSourceId(), sourceAbility.getControllerId(), game);
}
}
return 0;
}
@Override
public DynamicValue copy() {
return new AnathemancerCount();
}
@Override
public String toString() {
return "1";
}
@Override
public String getMessage() {
return "tapped lands the chosen player controls";
}
}