/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.n; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterNonlandCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import mage.target.TargetPlayer; /** * * @author North */ public class NightTerrors extends CardImpl { public NightTerrors(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{B}"); // Target player reveals his or her hand. You choose a nonland card from it. Exile that card. this.getSpellAbility().addTarget(new TargetPlayer()); this.getSpellAbility().addEffect(new NightTerrorsEffect()); } public NightTerrors(final NightTerrors card) { super(card); } @Override public NightTerrors copy() { return new NightTerrors(this); } } class NightTerrorsEffect extends OneShotEffect { public NightTerrorsEffect() { super(Outcome.Exile); this.staticText = "Target player reveals his or her hand. You choose a nonland card from it. Exile that card"; } public NightTerrorsEffect(final NightTerrorsEffect effect) { super(effect); } @Override public NightTerrorsEffect copy() { return new NightTerrorsEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); Player targetPlayer = game.getPlayer(source.getFirstTarget()); if (player != null && targetPlayer != null) { targetPlayer.revealCards("Night Terrors", targetPlayer.getHand(), game); TargetCard target = new TargetCard(Zone.HAND, new FilterNonlandCard("nonland card to exile")); if (player.choose(Outcome.Exile, targetPlayer.getHand(), target, game)) { Card card = targetPlayer.getHand().get(target.getFirstTarget(), game); if (card != null) { card.moveToExile(null, "", source.getSourceId(), game); } } return true; } return false; } }