/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import mage.Mana; import mage.abilities.Ability; import mage.choices.Choice; import mage.choices.ChoiceColor; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author LevelX2 */ public class AddManaOfAnyTypeProducedEffect extends ManaEffect { public AddManaOfAnyTypeProducedEffect() { super(); staticText = "that player adds one mana to his or her mana pool of any type that land produced"; } public AddManaOfAnyTypeProducedEffect(final AddManaOfAnyTypeProducedEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source)); if (permanent != null) { Player targetController = game.getPlayer(permanent.getControllerId()); if (targetController == null) { return false; } Mana types = (Mana) this.getValue("mana"); Choice choice = new ChoiceColor(true); choice.getChoices().clear(); choice.setMessage("Pick the type of mana to produce"); if (types.getBlack() > 0) { choice.getChoices().add("Black"); } if (types.getRed() > 0) { choice.getChoices().add("Red"); } if (types.getBlue() > 0) { choice.getChoices().add("Blue"); } if (types.getGreen() > 0) { choice.getChoices().add("Green"); } if (types.getWhite() > 0) { choice.getChoices().add("White"); } if (types.getColorless() > 0) { choice.getChoices().add("Colorless"); } if (!choice.getChoices().isEmpty()) { if (choice.getChoices().size() == 1) { choice.setChoice(choice.getChoices().iterator().next()); } else { targetController.choose(outcome, choice, game); } if (choice.getChoice() == null) { return false; } Mana newMana = new Mana(); switch (choice.getChoice()) { case "Black": newMana.setBlack(1); break; case "Blue": newMana.setBlue(1); break; case "Red": newMana.setRed(1); break; case "Green": newMana.setGreen(1); break; case "White": newMana.setWhite(1); break; case "Colorless": newMana.setColorless(1); break; } checkToFirePossibleEvents(newMana, game, source); targetController.getManaPool().addMana(newMana, game, source); } return true; } return false; } @Override public AddManaOfAnyTypeProducedEffect copy() { return new AddManaOfAnyTypeProducedEffect(this); } @Override public Mana getMana(Game game, Ability source) { return null; } }