/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package org.mage.test.cards.abilities.keywords; import mage.constants.PhaseStep; import mage.constants.Zone; import mage.filter.common.FilterLandPermanent; import mage.game.permanent.Permanent; import org.junit.Assert; import org.junit.Ignore; import org.junit.Test; import org.mage.test.serverside.base.CardTestPlayerBase; /** * * @author LevelX2 */ public class ConvokeTest extends CardTestPlayerBase { /* Test are set to Ignore because the new way to handle this alternate mana payment methods are not supported yet from AI and getPlayable logic. */ @Test @Ignore public void testConvokeTwoCreatures() { /** * Ephemeral Shields {1}{W} * Instant * Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) * Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) */ addCard(Zone.BATTLEFIELD, playerA, "Plains", 2); // must be added because getPlayable does not take Convoke into account addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); addCard(Zone.BATTLEFIELD, playerA, "Oreskos Swiftclaw", 1); addCard(Zone.HAND, playerA, "Ephemeral Shields"); addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1); addCard(Zone.HAND, playerB, "Lightning Bolt"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Ephemeral Shields", "Silvercoat Lion"); setChoice(playerA, "Yes"); addTarget(playerA, "Silvercoat Lion^Oreskos Swiftclaw"); castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Silvercoat Lion"); setStopAt(1, PhaseStep.END_TURN); execute(); assertLife(playerA, 20); assertLife(playerB, 20); assertGraveyardCount(playerB, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Ephemeral Shields", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1); // was indestructible assertPermanentCount(playerA, "Oreskos Swiftclaw", 1); for (Permanent permanent: currentGame.getBattlefield().getAllActivePermanents(new FilterLandPermanent(), playerA.getId(), currentGame)) { Assert.assertTrue(permanent.getName() + " may not be tapped", !permanent.isTapped()); } } @Test @Ignore public void testConvokeTwoCreaturesOneWithProtection() { /** * Ephemeral Shields {1}{W} * Instant * Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) * Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) */ addCard(Zone.BATTLEFIELD, playerA, "Plains", 2); // must be added because getPlayable does not take Convoke into account addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); addCard(Zone.BATTLEFIELD, playerA, "Black Knight", 1); addCard(Zone.HAND, playerA, "Ephemeral Shields"); addCard(Zone.BATTLEFIELD, playerB, "Mountain", 1); addCard(Zone.HAND, playerB, "Lightning Bolt"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Ephemeral Shields", "Silvercoat Lion"); setChoice(playerA, "Yes"); addTarget(playerA, "Silvercoat Lion^Black Knight"); castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lightning Bolt", "Silvercoat Lion"); setStopAt(1, PhaseStep.END_TURN); execute(); assertLife(playerA, 20); assertLife(playerB, 20); assertGraveyardCount(playerB, "Lightning Bolt", 1); assertGraveyardCount(playerA, "Ephemeral Shields", 1); assertPermanentCount(playerA, "Silvercoat Lion", 1); // was indestructible assertPermanentCount(playerA, "Black Knight", 1); assertTapped("Silvercoat Lion", true); assertTapped("Black Knight", true); for (Permanent permanent: currentGame.getBattlefield().getAllActivePermanents(new FilterLandPermanent(), playerA.getId(), currentGame)) { Assert.assertTrue(permanent.getName() + " may not be tapped", !permanent.isTapped()); } } @Test @Ignore public void testConvokeFromChiefEngineer() { /** * Chief Engineer {1}{U} * Creature - Vedalken, Artificer * Artifact spells you cast have convoke. */ // THIS TEST IS NOT FINISHED addCard(Zone.BATTLEFIELD, playerA, "Plains", 2); addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion", 1); // creatures to use for convoek addCard(Zone.BATTLEFIELD, playerA, "Chief Engineer", 1); addCard(Zone.HAND, playerA, "ARTIFACT TO CAST", 1); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "ARTIFACT TO CAST"); setChoice(playerA, "Yes"); addTarget(playerA, "Silvercoat Lion"); setStopAt(1, PhaseStep.END_TURN); execute(); assertLife(playerA, 20); assertLife(playerB, 20); } }