/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.common; import mage.MageObject; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.cards.Card; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; /** * * @author LevelX2 */ public class TurnedFaceUpAllTriggeredAbility extends TriggeredAbilityImpl { private FilterPermanent filter; private boolean setTargetPointer; public TurnedFaceUpAllTriggeredAbility(Effect effect, FilterPermanent filter) { this(effect, filter, false); } public TurnedFaceUpAllTriggeredAbility(Effect effect, FilterPermanent filter, boolean setTargetPointer) { this(Zone.BATTLEFIELD, effect, filter, setTargetPointer, false); } public TurnedFaceUpAllTriggeredAbility(Zone zone, Effect effect, FilterPermanent filter, boolean setTargetPointer, boolean optional) { super(zone, effect, optional); // has to be set so the ability triggers if card itself is turn faced up this.setWorksFaceDown(true); this.filter = filter; this.setTargetPointer = setTargetPointer; } public TurnedFaceUpAllTriggeredAbility(final TurnedFaceUpAllTriggeredAbility ability) { super(ability); this.setTargetPointer = ability.setTargetPointer; this.filter = ability.filter; } @Override public TurnedFaceUpAllTriggeredAbility copy() { return new TurnedFaceUpAllTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.TURNEDFACEUP; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (!event.getTargetId().equals(getSourceId())) { MageObject sourceObj = this.getSourceObject(game); if (sourceObj != null) { if (sourceObj instanceof Card && ((Card)sourceObj).isFaceDown(game)) { // if face down and it's not itself that is turned face up, it does not trigger return false; } } else { // Permanent is and was not on the battlefield return false; } } Permanent permanent = game.getPermanent(event.getTargetId()); if (filter.match(permanent, getSourceId(), getControllerId(), game)) { if (setTargetPointer) { for (Effect effect: getEffects()) { effect.setTargetPointer(new FixedTarget(event.getTargetId())); } } return true; } return false; } @Override public String getRule() { return "Whenever " + filter.getMessage() + " is turned face up, " + super.getRule(); } }