/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.abilities.keyword;
import java.io.ObjectStreamException;
import mage.abilities.MageSingleton;
import mage.abilities.OpeningHandAction;
import mage.abilities.StaticAbility;
import mage.cards.Card;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class LeylineAbility extends StaticAbility implements MageSingleton, OpeningHandAction {
private static final LeylineAbility instance = new LeylineAbility();
private Object readResolve() throws ObjectStreamException {
return instance;
}
public static LeylineAbility getInstance() {
return instance;
}
private LeylineAbility() {
super(Zone.HAND, null);
}
@Override
public String getRule() {
return "If {this} is in your opening hand, you may begin the game with it on the battlefield.";
}
@Override
public LeylineAbility copy() {
return instance;
}
@Override
public boolean askUseOpeningHandAction(Card card, Player player, Game game) {
return player.chooseUse(Outcome.PutCardInPlay, "Do you wish to put " + card.getName() + " on the battlefield?", this, game);
}
@Override
public boolean isOpeningHandActionAllowed(Card card, Player player, Game game) {
return true;
}
@Override
public void doOpeningHandAction(Card card, Player player, Game game) {
player.moveCards(card, Zone.BATTLEFIELD, this, game);
}
}