/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.f; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.*; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.common.FilterBasicLandCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import mage.target.common.TargetCardInLibrary; import java.util.UUID; /** * * @author LevelX2 */ public class ForkInTheRoad extends CardImpl { public ForkInTheRoad(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{G}"); // Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library. this.getSpellAbility().addEffect(new ForkInTheRoadEffect()); } public ForkInTheRoad(final ForkInTheRoad card) { super(card); } @Override public ForkInTheRoad copy() { return new ForkInTheRoad(this); } } class ForkInTheRoadEffect extends OneShotEffect { protected static final FilterCard filter = new FilterCard("card to put into your hand"); public ForkInTheRoadEffect() { super(Outcome.PutLandInPlay); staticText = "Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library"; } public ForkInTheRoadEffect(final ForkInTheRoadEffect effect) { super(effect); } @Override public ForkInTheRoadEffect copy() { return new ForkInTheRoadEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = game.getObject(source.getSourceId()); if (controller == null || sourceObject == null) { return false; } TargetCardInLibrary target = new TargetCardInLibrary(0, 2, new FilterBasicLandCard()); if (controller.searchLibrary(target, game)) { if (!target.getTargets().isEmpty()) { Cards revealed = new CardsImpl(); for (UUID cardId : target.getTargets()) { Card card = game.getCard(cardId); if (card != null) { revealed.add(card); } } controller.revealCards(sourceObject.getIdName(), revealed, game); if (!target.getTargets().isEmpty()) { TargetCard target2 = new TargetCard(Zone.LIBRARY, filter); controller.choose(Outcome.Benefit, revealed, target2, game); Card card = revealed.get(target2.getFirstTarget(), game); if (card != null) { controller.moveCards(card, Zone.HAND, source, game); revealed.remove(card); } if (!revealed.isEmpty()) { card = revealed.getCards(game).iterator().next(); if (card != null) { controller.moveCards(card, Zone.GRAVEYARD, source, game); } } } else if (target.getTargets().size() == 1 && !revealed.isEmpty()) { Card card = revealed.getCards(game).iterator().next(); if (card != null) { controller.moveCards(card, Zone.HAND, source, game); } } } controller.shuffleLibrary(source, game); return true; } controller.shuffleLibrary(source, game); return false; } }