/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.e; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.DiesTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.cards.repository.CardRepository; import mage.choices.Choice; import mage.choices.ChoiceImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterCreatureCard; import mage.filter.predicate.mageobject.SubtypePredicate; import mage.game.Game; import mage.players.Player; import java.util.UUID; /** * * @author LevelX2 */ public class ElvishSoultiller extends CardImpl { public ElvishSoultiller(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}{G}"); this.subtype.add("Elf"); this.subtype.add("Mutant"); this.power = new MageInt(5); this.toughness = new MageInt(4); // When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library. addAbility(new DiesTriggeredAbility(new ElvishSoultillerEffect())); } public ElvishSoultiller(final ElvishSoultiller card) { super(card); } @Override public ElvishSoultiller copy() { return new ElvishSoultiller(this); } } class ElvishSoultillerEffect extends OneShotEffect { public ElvishSoultillerEffect() { super(Outcome.Benefit); this.staticText = "choose a creature type. Shuffle all creature cards of that type from your graveyard into your library"; } public ElvishSoultillerEffect(final ElvishSoultillerEffect effect) { super(effect); } @Override public ElvishSoultillerEffect copy() { return new ElvishSoultillerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject mageObject = game.getObject(source.getSourceId()); if (controller != null && mageObject != null) { Choice typeChoice = new ChoiceImpl(true); typeChoice.setMessage("Choose creature type"); typeChoice.setChoices(CardRepository.instance.getCreatureTypes()); while (!controller.choose(outcome, typeChoice, game)) { if (!controller.canRespond()) { return false; } } if (!game.isSimulation()) { game.informPlayers(mageObject.getName() + ": " + controller.getLogName() + " has chosen " + typeChoice.getChoice()); } Cards cardsToLibrary = new CardsImpl(); FilterCreatureCard filter = new FilterCreatureCard(); filter.add(new SubtypePredicate(typeChoice.getChoice())); cardsToLibrary.addAll(controller.getGraveyard().getCards(filter, source.getSourceId(), source.getControllerId(), game)); controller.putCardsOnTopOfLibrary(cardsToLibrary, game, source, false); controller.shuffleLibrary(source, game); return true; } return false; } }