/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.e;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.cards.repository.CardRepository;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class ElvishSoultiller extends CardImpl {
public ElvishSoultiller(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}{G}");
this.subtype.add("Elf");
this.subtype.add("Mutant");
this.power = new MageInt(5);
this.toughness = new MageInt(4);
// When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
addAbility(new DiesTriggeredAbility(new ElvishSoultillerEffect()));
}
public ElvishSoultiller(final ElvishSoultiller card) {
super(card);
}
@Override
public ElvishSoultiller copy() {
return new ElvishSoultiller(this);
}
}
class ElvishSoultillerEffect extends OneShotEffect {
public ElvishSoultillerEffect() {
super(Outcome.Benefit);
this.staticText = "choose a creature type. Shuffle all creature cards of that type from your graveyard into your library";
}
public ElvishSoultillerEffect(final ElvishSoultillerEffect effect) {
super(effect);
}
@Override
public ElvishSoultillerEffect copy() {
return new ElvishSoultillerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject mageObject = game.getObject(source.getSourceId());
if (controller != null && mageObject != null) {
Choice typeChoice = new ChoiceImpl(true);
typeChoice.setMessage("Choose creature type");
typeChoice.setChoices(CardRepository.instance.getCreatureTypes());
while (!controller.choose(outcome, typeChoice, game)) {
if (!controller.canRespond()) {
return false;
}
}
if (!game.isSimulation()) {
game.informPlayers(mageObject.getName() + ": " + controller.getLogName() + " has chosen " + typeChoice.getChoice());
}
Cards cardsToLibrary = new CardsImpl();
FilterCreatureCard filter = new FilterCreatureCard();
filter.add(new SubtypePredicate(typeChoice.getChoice()));
cardsToLibrary.addAll(controller.getGraveyard().getCards(filter, source.getSourceId(), source.getControllerId(), game));
controller.putCardsOnTopOfLibrary(cardsToLibrary, game, source, false);
controller.shuffleLibrary(source, game);
return true;
}
return false;
}
}