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package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.replacement.DealtDamageToCreatureBySourceDies;
import mage.abilities.keyword.DevoidAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.AnotherTargetPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.watchers.common.DamagedByWatcher;
/**
*
* @author LevelX2
*/
public class SerpentineSpike extends CardImpl {
public SerpentineSpike(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{5}{R}{R}");
// Devoid
Ability ability = new DevoidAbility(this.color);
ability.setRuleAtTheTop(true);
this.addAbility(ability);
// Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
this.getSpellAbility().addEffect(new SerpentineSpikeEffect());
TargetCreaturePermanent target = new TargetCreaturePermanent(new FilterCreaturePermanent("creature (2 damage)"));
target.setTargetTag(1);
this.getSpellAbility().addTarget(target);
FilterCreaturePermanent filter = new FilterCreaturePermanent("another target creature (3 damage)");
filter.add(new AnotherTargetPredicate(2));
target = new TargetCreaturePermanent(filter);
target.setTargetTag(2);
this.getSpellAbility().addTarget(target);
filter = new FilterCreaturePermanent("another target creature (4 damage)");
filter.add(new AnotherTargetPredicate(3));
target = new TargetCreaturePermanent(filter);
target.setTargetTag(3);
this.getSpellAbility().addTarget(target);
Effect effect = new DealtDamageToCreatureBySourceDies(this, Duration.EndOfTurn);
effect.setText("If a creature dealt damage this way would die this turn, exile it instead");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addWatcher(new DamagedByWatcher());
}
public SerpentineSpike(final SerpentineSpike card) {
super(card);
}
@Override
public SerpentineSpike copy() {
return new SerpentineSpike(this);
}
}
class SerpentineSpikeEffect extends OneShotEffect {
public SerpentineSpikeEffect() {
super(Outcome.Damage);
this.staticText = "{this} deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature";
}
public SerpentineSpikeEffect(final SerpentineSpikeEffect effect) {
super(effect);
}
@Override
public SerpentineSpikeEffect copy() {
return new SerpentineSpikeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getTargets().get(0).getFirstTarget());
if (permanent != null) {
permanent.damage(2, source.getSourceId(), game, false, true);
}
permanent = game.getPermanent(source.getTargets().get(1).getFirstTarget());
if (permanent != null) {
permanent.damage(3, source.getSourceId(), game, false, true);
}
permanent = game.getPermanent(source.getTargets().get(2).getFirstTarget());
if (permanent != null) {
permanent.damage(4, source.getSourceId(), game, false, true);
}
return true;
}
}