/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.c; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.filter.common.FilterControlledArtifactPermanent; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterControlledEnchantmentPermanent; import mage.filter.common.FilterControlledLandPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetControlledPermanent; import java.util.ArrayList; import java.util.List; import java.util.UUID; /** * * @author jeffwadsworth */ public class Cataclysm extends CardImpl { public Cataclysm(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{W}{W}"); // Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest. this.getSpellAbility().addEffect(new CataclysmEffect()); } public Cataclysm(final Cataclysm card) { super(card); } @Override public Cataclysm copy() { return new Cataclysm(this); } } class CataclysmEffect extends OneShotEffect { public CataclysmEffect() { super(Outcome.DestroyPermanent); staticText = "Each player chooses from among the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest"; } public CataclysmEffect(CataclysmEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { List<Card> chosen = new ArrayList<>(); for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) { Player player = game.getPlayer(playerId); Target target1 = new TargetControlledPermanent(1, 1, new FilterControlledArtifactPermanent(), true); Target target2 = new TargetControlledPermanent(1, 1, new FilterControlledCreaturePermanent(), true); Target target3 = new TargetControlledPermanent(1, 1, new FilterControlledEnchantmentPermanent(), true); Target target4 = new TargetControlledPermanent(1, 1, new FilterControlledLandPermanent(), true); if (target1.canChoose(player.getId(), game)) { while (player.canRespond() && !target1.isChosen() && target1.canChoose(player.getId(), game)) { player.chooseTarget(Outcome.Benefit, target1, source, game); } Permanent artifact = game.getPermanent(target1.getFirstTarget()); if (artifact != null) { chosen.add(artifact); } target1.clearChosen(); } if (target2.canChoose(player.getId(), game)) { while (player.canRespond() && !target2.isChosen() && target2.canChoose(player.getId(), game)) { player.chooseTarget(Outcome.Benefit, target2, source, game); } Permanent creature = game.getPermanent(target2.getFirstTarget()); if (creature != null) { chosen.add(creature); } target2.clearChosen(); } if (target3.canChoose(player.getId(), game)) { while (player.canRespond() && !target3.isChosen() && target3.canChoose(player.getId(), game)) { player.chooseTarget(Outcome.Benefit, target3, source, game); } Permanent enchantment = game.getPermanent(target3.getFirstTarget()); if (enchantment != null) { chosen.add(enchantment); } target3.clearChosen(); } if (target4.canChoose(player.getId(), game)) { while (player.canRespond() && !target4.isChosen() && target4.canChoose(player.getId(), game)) { player.chooseTarget(Outcome.Benefit, target4, source, game); } Permanent land = game.getPermanent(target4.getFirstTarget()); if (land != null) { chosen.add(land); } target4.clearChosen(); } } for (Permanent permanent : game.getBattlefield().getAllActivePermanents()) { if (!chosen.contains(permanent)) { permanent.sacrifice(source.getSourceId(), game); } } return true; } @Override public CataclysmEffect copy() { return new CataclysmEffect(this); } }