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package mage.cards.e;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.common.FilterBasicLandCard;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.common.TargetCardInLibrary;
import java.util.UUID;
/**
*
* @author Markedagain
*/
public class ElfhameSanctuary extends CardImpl {
public ElfhameSanctuary(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{G}");
// At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.
Ability ability = new BeginningOfUpkeepTriggeredAbility(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(new FilterBasicLandCard())), TargetController.YOU, true);
ability.addEffect(new SkipDrawStepThisTurn());
this.addAbility(ability);
}
public ElfhameSanctuary(final ElfhameSanctuary card) {
super(card);
}
@Override
public ElfhameSanctuary copy() {
return new ElfhameSanctuary(this);
}
}
class SkipDrawStepThisTurn extends ReplacementEffectImpl {
public SkipDrawStepThisTurn() {
super(Duration.UntilYourNextTurn, Outcome.Neutral);
staticText = "Skip your draw step this turn";
}
public SkipDrawStepThisTurn(final SkipDrawStepThisTurn effect) {
super(effect);
}
@Override
public SkipDrawStepThisTurn copy() {
return new SkipDrawStepThisTurn(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DRAW_STEP;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
return event.getPlayerId().equals(source.getControllerId());
}
}