package org.mage.test.cards.conditional;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author noxx
*/
public class JacesPhantasmTest extends CardTestPlayerBase {
@Test
public void testNoBoost() {
addCard(Zone.BATTLEFIELD, playerA, "Island");
addCard(Zone.HAND, playerA, "Jace's Phantasm");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Jace's Phantasm");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Jace's Phantasm", 1, 1);
}
@Test
public void testWithBoost() {
addCard(Zone.BATTLEFIELD, playerA, "Island", 7);
addCard(Zone.HAND, playerA, "Jace's Phantasm");
addCard(Zone.HAND, playerA, "Mind Sculpt", 3);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mind Sculpt", playerB);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mind Sculpt", playerB);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mind Sculpt", playerA);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Jace's Phantasm");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPowerToughness(playerA, "Jace's Phantasm", 5, 5);
}
@Test
public void testWithBoost2() {
addCard(Zone.BATTLEFIELD, playerA, "Island", 7);
addCard(Zone.HAND, playerA, "Jace's Phantasm");
addCard(Zone.HAND, playerA, "Mind Sculpt", 3);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Jace's Phantasm");
castSpell(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "Mind Sculpt", playerB);
castSpell(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "Mind Sculpt", playerB);
castSpell(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "Mind Sculpt", playerA);
setStopAt(3, PhaseStep.END_TURN);
execute();
assertGraveyardCount(playerB, 14);
assertPowerToughness(playerA, "Jace's Phantasm", 5, 5);
}
}