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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.n;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.condition.common.SpellMasteryCondition;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterBasicLandCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author LevelX2
*/
public class NissasPilgrimage extends CardImpl {
public NissasPilgrimage(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{G}");
// Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.
// <i>Spell Mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
this.getSpellAbility().addEffect(new NissasPilgrimageEffect());
}
public NissasPilgrimage(final NissasPilgrimage card) {
super(card);
}
@Override
public NissasPilgrimage copy() {
return new NissasPilgrimage(this);
}
}
class NissasPilgrimageEffect extends OneShotEffect {
private static final FilterCard filter = new FilterBasicLandCard("basic Forest");
static {
filter.add(new SubtypePredicate("Forest"));
}
public NissasPilgrimageEffect() {
super(Outcome.Benefit);
this.staticText = "Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library."
+ "<br><i>Spell Mastery</i> — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.";
}
public NissasPilgrimageEffect(final NissasPilgrimageEffect effect) {
super(effect);
}
@Override
public NissasPilgrimageEffect copy() {
return new NissasPilgrimageEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller != null && sourceObject != null) {
int number = 2;
if (SpellMasteryCondition.instance.apply(game, source)) {
number++;
}
TargetCardInLibrary target = new TargetCardInLibrary(0, number, filter);
controller.searchLibrary(target, game);
if (!target.getTargets().isEmpty()) {
Cards cards = new CardsImpl(target.getTargets());
controller.revealCards(sourceObject.getIdName(), cards, game);
if (!cards.isEmpty()) {
Card card = cards.getRandom(game);
if (card != null) {
cards.remove(card);
controller.moveCards(card, Zone.BATTLEFIELD, source, game, true, false, false, null);
controller.moveCards(cards, Zone.HAND, source, game);
}
}
}
controller.shuffleLibrary(source, game);
return true;
}
return false;
}
}