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package mage.cards.b;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.GravestormAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.common.TargetCardInLibrary;
import mage.watchers.common.GravestormWatcher;
import java.util.UUID;
/**
*
* @author emerald000
*/
public class BitterOrdeal extends CardImpl {
public BitterOrdeal(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{2}{B}");
// Search target player's library for a card and exile it. Then that player shuffles his or her library.
this.getSpellAbility().addEffect(new BitterOrdealEffect());
this.getSpellAbility().addTarget(new TargetPlayer());
// Gravestorm
this.addAbility(new GravestormAbility(), new GravestormWatcher());
}
public BitterOrdeal(final BitterOrdeal card) {
super(card);
}
@Override
public BitterOrdeal copy() {
return new BitterOrdeal(this);
}
}
class BitterOrdealEffect extends OneShotEffect {
BitterOrdealEffect() {
super(Outcome.Exile);
staticText = "Search target player's library for a card and exile it. Then that player shuffles his or her library.";
}
BitterOrdealEffect(final BitterOrdealEffect effect) {
super(effect);
}
@Override
public BitterOrdealEffect copy() {
return new BitterOrdealEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetPlayer = game.getPlayer(this.getTargetPointer().getFirst(game, source));
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && targetPlayer != null) {
TargetCardInLibrary target = new TargetCardInLibrary();
if (controller.searchLibrary(target, game, targetPlayer.getId())) {
Card card = targetPlayer.getLibrary().getCard(target.getFirstTarget(), game);
if (card != null) {
controller.moveCardToExileWithInfo(card, null, null, source.getSourceId(), game, Zone.LIBRARY, true);
}
}
targetPlayer.shuffleLibrary(source, game);
return true;
}
return false;
}
}