/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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*/
package mage.cards.u;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.RestrictionEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.PhaseStep;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.common.FilterArtifactPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author BetaSteward
*/
public class UnwindingClock extends CardImpl {
public UnwindingClock(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{4}");
// Untap all artifacts you control during each other player's untap step.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new UnwindingClockEffect()));
}
public UnwindingClock(final UnwindingClock card) {
super(card);
}
@Override
public UnwindingClock copy() {
return new UnwindingClock(this);
}
}
class UnwindingClockEffect extends ContinuousEffectImpl {
private static FilterArtifactPermanent filter = new FilterArtifactPermanent();
public UnwindingClockEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "Untap all artifacts you control during each other player's untap step";
}
public UnwindingClockEffect(final UnwindingClockEffect effect) {
super(effect);
}
@Override
public UnwindingClockEffect copy() {
return new UnwindingClockEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Boolean applied = (Boolean) game.getState().getValue(source.getSourceId() + "applied");
if (applied == null) {
applied = Boolean.FALSE;
}
if (!applied && layer == Layer.RulesEffects) {
if (!game.getActivePlayerId().equals(source.getControllerId()) && game.getStep().getType() == PhaseStep.UNTAP) {
game.getState().setValue(source.getSourceId() + "applied", true);
for (Permanent artifact : game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
boolean untap = true;
for (RestrictionEffect effect : game.getContinuousEffects().getApplicableRestrictionEffects(artifact, game).keySet()) {
untap &= effect.canBeUntapped(artifact, source, game);
}
if (untap) {
artifact.untap(game);
}
}
}
} else if (applied && layer == Layer.RulesEffects) {
if (game.getStep().getType() == PhaseStep.END_TURN) {
game.getState().setValue(source.getSourceId() + "applied", false);
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.RulesEffects;
}
}