package mage.abilities.common;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
/**
* @author Loki
*/
public class PutIntoGraveFromAnywhereSourceTriggeredAbility extends ZoneChangeTriggeredAbility {
public PutIntoGraveFromAnywhereSourceTriggeredAbility(Effect effect, boolean optional) {
super(Zone.GRAVEYARD, effect, "When {this} is put into a graveyard from anywhere, ", optional);
}
public PutIntoGraveFromAnywhereSourceTriggeredAbility(Effect effect) {
this(effect, false);
}
public PutIntoGraveFromAnywhereSourceTriggeredAbility(final PutIntoGraveFromAnywhereSourceTriggeredAbility ability) {
super(ability);
}
//
// /**
// *
// * There are two types of triggers that involve the graveyard: dies triggers
// * (which are a subset of leave-the-battlefield triggers) and put into the
// * graveyard from anywhere triggers.
// *
// * The former triggers trigger based on the game state prior to the move
// * where the Kozilek permanent is face down and has no abilities. The latter
// * triggers trigger from the game state after the move where the Kozilek
// * card is itself and has the ability.
// *
// * The trigger on Kozilek will trigger and he and the graveyard will be
// * shuffled into the library.
// * http://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/magic-rulings-archives/537065-ixidron-and-kozilek
// *
// * @param game
// * @param source
// * @param event
// * @return
// */
// @Override
// public boolean isInUseableZone(Game game, MageObject source, GameEvent event) {
// if (game.getState().getZone(source.getId()).equals(Zone.GRAVEYARD)) {
// return this.hasSourceObjectAbility(game, source, event);
// }
// return false;
// }
@Override
public PutIntoGraveFromAnywhereSourceTriggeredAbility copy() {
return new PutIntoGraveFromAnywhereSourceTriggeredAbility(this);
}
}