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package org.mage.test.cards.mana;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class CryptGhastTest extends CardTestPlayerBase {
@Test
public void TestNormal() {
//Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)
// Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces).
addCard(Zone.BATTLEFIELD, playerA, "Crypt Ghast", 1);
addCard(Zone.HAND, playerA, "Erebos's Titan", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
// Swamp Mountain
addCard(Zone.BATTLEFIELD, playerA, "Badlands", 1);
activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {R} to your mana pool");
activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {B} to your mana pool");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Erebos's Titan");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Erebos's Titan", 1);
}
/**
* Crypt Ghast was still effective (doubling swamp {B} Mana and providiong
* the option to extort) as if it was on the battlefield after being killed
* with Nin, the Pain Artist controlled by me and then exiled into a Mimic
* Vat controlled by Crypt Ghast's controller.
*/
@Test
public void TestExiled() {
//Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.)
// Whenever you tap a Swamp for mana, add {B} to your mana pool (in addition to the mana the land produces).
addCard(Zone.BATTLEFIELD, playerA, "Crypt Ghast", 1);
// Imprint - Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard.
// {3},{T}: Create a tokenonto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.
addCard(Zone.BATTLEFIELD, playerA, "Mimic Vat", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
// Swamp Mountain
addCard(Zone.BATTLEFIELD, playerA, "Badlands", 1);
addCard(Zone.HAND, playerA, "Erebos's Titan", 1);
addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
addCard(Zone.BATTLEFIELD, playerB, "Mountain", 2);
// {X}{U}{R},{T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.
addCard(Zone.BATTLEFIELD, playerB, "Nin, the Pain Artist", 1);
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerB, "{X}{U}{R},{T}: {this} deals X damage to target creature", "Crypt Ghast");
setChoice(playerB, "X=2");
// Crypt Ghast may no longer give additional mana
activateManaAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {R} to your mana pool");
activateManaAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {B} to your mana pool");
castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, "Erebos's Titan");
setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
execute();
assertPermanentCount(playerA, "Erebos's Titan", 0);
assertTapped("Nin, the Pain Artist", true);
assertExileCount("Crypt Ghast", 1);
}
}