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package mage.cards.s;
import mage.MageInt;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.AttacksAllTriggeredAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.HexproofAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.Iterator;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class SilumgarTheDriftingDeath extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Dragon you control");
static {
filter.add(new SubtypePredicate("Dragon"));
filter.add(new ControllerPredicate(TargetController.YOU));
}
public SilumgarTheDriftingDeath(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{U}{B}");
addSuperType(SuperType.LEGENDARY);
this.subtype.add("Dragon");
this.power = new MageInt(3);
this.toughness = new MageInt(7);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Hexproof
this.addAbility(HexproofAbility.getInstance());
// Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
this.addAbility(
new AttacksAllTriggeredAbility(
new UnboostCreaturesTargetPlayerEffect(-1, -1),
false, filter, SetTargetPointer.PLAYER, false));
}
public SilumgarTheDriftingDeath(final SilumgarTheDriftingDeath card) {
super(card);
}
@Override
public SilumgarTheDriftingDeath copy() {
return new SilumgarTheDriftingDeath(this);
}
}
class UnboostCreaturesTargetPlayerEffect extends ContinuousEffectImpl {
private final int power;
private final int toughness;
public UnboostCreaturesTargetPlayerEffect(int power, int toughness) {
super(Duration.EndOfTurn, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
this.power = power;
this.toughness = toughness;
staticText = "creatures defending player controls get -1/-1 until end of turn";
}
public UnboostCreaturesTargetPlayerEffect(final UnboostCreaturesTargetPlayerEffect effect) {
super(effect);
this.power = effect.power;
this.toughness = effect.toughness;
}
@Override
public UnboostCreaturesTargetPlayerEffect copy() {
return new UnboostCreaturesTargetPlayerEffect(this);
}
@Override
public void init(Ability source, Game game) {
super.init(source, game);
if (this.affectedObjectsSet) {
for (Permanent creature : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), getTargetPointer().getFirst(game, source), game)) {
affectedObjectList.add(new MageObjectReference(creature, game));
}
}
}
@Override
public boolean apply(Game game, Ability source) {
for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) {
Permanent permanent = it.next().getPermanent(game);
if (permanent != null) {
permanent.addPower(power);
permanent.addToughness(toughness);
} else {
it.remove();
}
}
return true;
}
}