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package mage.cards.s;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
* http://www.wizards.com/magic/magazine/article.aspx?x=mtg/faq/rtr
* Shrieking Affliction's ability will trigger only if an opponent begins his or
* her upkeep with one or fewer cards in hand.
* The ability will check the number of cards in that player's hand again when
* it tries to resolve. If that player has two or more cards in hand at that time,
* that player won't lose life.
*
* @author LevelX2
*/
public class ShriekingAffliction extends CardImpl {
static final String rule = "At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life";
public ShriekingAffliction (UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{B}");
// At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life.
this.addAbility(new ShriekingAfflictionTriggeredAbility());
}
public ShriekingAffliction (final ShriekingAffliction card) {
super(card);
}
@Override
public ShriekingAffliction copy() {
return new ShriekingAffliction(this);
}
}
class ShriekingAfflictionTriggeredAbility extends TriggeredAbilityImpl {
public ShriekingAfflictionTriggeredAbility() {
super(Zone.BATTLEFIELD, null);
}
public ShriekingAfflictionTriggeredAbility(final ShriekingAfflictionTriggeredAbility ability) {
super(ability);
}
@Override
public ShriekingAfflictionTriggeredAbility copy() {
return new ShriekingAfflictionTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.UPKEEP_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (game.getOpponents(controllerId).contains(event.getPlayerId())) {
Player player = game.getPlayer(event.getPlayerId());
if (player != null && player.getHand().size() < 2) {
this.getEffects().clear();
ShriekingAfflictionTargetEffect effect = new ShriekingAfflictionTargetEffect();
effect.setTargetPointer(new FixedTarget(player.getId()));
this.addEffect(effect);
return true;
}
}
return false;
}
@Override
public String getRule() {
return "At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life.";
}
}
class ShriekingAfflictionTargetEffect extends OneShotEffect {
public ShriekingAfflictionTargetEffect() {
super(Outcome.Damage);
staticText = "he or she loses 3 life";
}
public ShriekingAfflictionTargetEffect(final ShriekingAfflictionTargetEffect effect) {
super(effect);
}
@Override
public ShriekingAfflictionTargetEffect copy() {
return new ShriekingAfflictionTargetEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(targetPointer.getFirst(game, source));
if (player != null && player.getHand().size() < 2) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null) {
game.informPlayers(sourcePermanent.getName() + ": " + player.getLogName() + " loses 3 life");
}
player.loseLife(3, game, false);
return true;
}
return false;
}
}