/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.r; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.condition.Condition; import mage.abilities.decorator.ConditionalOneShotEffect; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.FightTargetsEffect; import mage.abilities.effects.common.continuous.BoostTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetControlledCreaturePermanent; import mage.target.common.TargetOpponentsCreaturePermanent; import mage.target.targetpointer.FixedTarget; import mage.watchers.common.PlayerLostLifeWatcher; /** * * @author Styxo */ public class Revenge extends CardImpl { public Revenge(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{R}"); // Target creature you control gets +4/+0 until end of turn before it fights if you lost life this turn. this.getSpellAbility().addEffect(new ConditionalOneShotEffect( new RevengeEffect(), LostLifeCondition.instance, "Target creature you control gets +4/+0 until end of turn before it fights if you lost life this turn")); // Target creature you control fights target creature an opponent controls. this.getSpellAbility().addEffect(new FightTargetsEffect()); this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent()); this.getSpellAbility().addTarget(new TargetOpponentsCreaturePermanent()); this.getSpellAbility().addWatcher(new PlayerLostLifeWatcher()); } public Revenge(final Revenge card) { super(card); } @Override public Revenge copy() { return new Revenge(this); } } enum LostLifeCondition implements Condition { instance; @Override public boolean apply(Game game, Ability source) { PlayerLostLifeWatcher watcher = (PlayerLostLifeWatcher) game.getState().getWatchers().get(PlayerLostLifeWatcher.class.getSimpleName()); UUID player = source.getControllerId(); if (watcher != null && player != null) { return watcher.getLiveLost(player) > 0; } return false; } } class RevengeEffect extends OneShotEffect { public RevengeEffect() { super(Outcome.BoostCreature); } public RevengeEffect(final RevengeEffect effect) { super(effect); } @Override public RevengeEffect copy() { return new RevengeEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent target = game.getPermanent(targetPointer.getFirst(game, source)); if (target != null && target.isCreature()) { ContinuousEffect effect = new BoostTargetEffect(4, 0, Duration.EndOfTurn); effect.setTargetPointer(new FixedTarget(target.getId())); game.addEffect(effect, source); return true; } return false; } }