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* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.abilities.mana;
import java.util.ArrayList;
import java.util.List;
import mage.Mana;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DynamicManaEffect;
import mage.abilities.effects.common.ManaEffect;
import mage.constants.AbilityType;
import mage.constants.Zone;
import mage.game.Game;
/**
* see 20110715 - 605.1b
*
* @author BetaSteward_at_googlemail.com
*/
public abstract class TriggeredManaAbility extends TriggeredAbilityImpl implements ManaAbility {
protected List<Mana> netMana = new ArrayList<>();
public TriggeredManaAbility(Zone zone, ManaEffect effect) {
this(zone, effect, false);
}
public TriggeredManaAbility(Zone zone, ManaEffect effect, boolean optional) {
super(zone, effect, optional);
this.usesStack = false;
this.abilityType = AbilityType.MANA;
}
public TriggeredManaAbility(final TriggeredManaAbility ability) {
super(ability);
this.netMana.addAll(ability.netMana);
}
/**
* Used to check the possible mana production to determine which spells
* and/or abilities can be used. (player.getPlayable()).
*
* @param game
* @return
*/
@Override
public List<Mana> getNetMana(Game game) {
if (!getEffects().isEmpty()) {
Effect effect = getEffects().get(0);
if (effect != null && game != null) {
ArrayList<Mana> newNetMana = new ArrayList<>();
if (effect instanceof DynamicManaEffect) {
// TODO: effects from replacement effects like Mana Reflection are not considered yet
// TODO: effects that need a X payment (e.g. Mage-Ring Network) return always 0
newNetMana.add(((DynamicManaEffect) effect).computeMana(true, game, this));
} else if (effect instanceof Effect) {
newNetMana.add(((ManaEffect) effect).getMana(game, this));
}
return newNetMana;
}
}
return netMana;
}
/**
* Used to check if the ability itself defines mana types it can produce.
*
* @return
*/
@Override
public boolean definesMana() {
return !netMana.isEmpty();
}
}