/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.v; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; import mage.players.Player; /** * * @author Loki */ public class VigilForTheLost extends CardImpl { public VigilForTheLost (UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{W}"); this.addAbility(new VigilForTheLostTriggeredAbility()); } public VigilForTheLost (final VigilForTheLost card) { super(card); } @Override public VigilForTheLost copy() { return new VigilForTheLost(this); } } class VigilForTheLostTriggeredAbility extends TriggeredAbilityImpl { VigilForTheLostTriggeredAbility() { super(Zone.BATTLEFIELD, new VigilForTheLostEffect()); } VigilForTheLostTriggeredAbility(final VigilForTheLostTriggeredAbility ability) { super(ability); } @Override public VigilForTheLostTriggeredAbility copy() { return new VigilForTheLostTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.ZONE_CHANGE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (((ZoneChangeEvent)event).getToZone() == Zone.GRAVEYARD && ((ZoneChangeEvent)event).getFromZone() == Zone.BATTLEFIELD) { Permanent p = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD); if (p.getControllerId().equals(this.getControllerId()) && p.isCreature()) { return true; } } return false; } @Override public String getRule() { return "Whenever a creature you control is put into a graveyard from the battlefield, you may pay {X}. If you do, you gain X life."; } } class VigilForTheLostEffect extends OneShotEffect { VigilForTheLostEffect() { super(Outcome.GainLife); staticText = "you may pay {X}. If you do, you gain X life"; } VigilForTheLostEffect(final VigilForTheLostEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { ManaCostsImpl cost = new ManaCostsImpl("{X}"); cost.clearPaid(); if (cost.payOrRollback(source, game, source.getSourceId(), source.getControllerId())) { Player player = game.getPlayer(source.getControllerId()); player.gainLife(cost.getX(), game); return true; } else { return false; } } @Override public VigilForTheLostEffect copy() { return new VigilForTheLostEffect(this); } }