/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import mage.abilities.Ability; import mage.abilities.condition.LockedInCondition; import mage.abilities.condition.common.ManaWasSpentCondition; import mage.abilities.decorator.ConditionalOneShotEffect; import mage.abilities.decorator.ConditionalReplacementEffect; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.InfoEffect; import mage.abilities.effects.common.PreventAllDamageByAllPermanentsEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.ColoredManaSymbol; import mage.constants.Duration; import mage.constants.Outcome; import mage.filter.common.FilterAttackingCreature; import mage.game.Game; import mage.players.Player; import mage.watchers.common.ManaSpentToCastWatcher; import java.util.UUID; /** * * @author jeffwadsworth * */ public class BatwingBrume extends CardImpl { public BatwingBrume(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{1}{W/B}"); // Prevent all combat damage that would be dealt this turn if {W} was spent to cast Batwing Brume. Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast Batwing Brume. Effect effect = new ConditionalReplacementEffect(new PreventAllDamageByAllPermanentsEffect(Duration.EndOfTurn, true), new LockedInCondition(new ManaWasSpentCondition(ColoredManaSymbol.W))); effect.setText("Prevent all combat damage that would be dealt this turn if {W} was spent to cast {this}"); this.getSpellAbility().addEffect(effect); this.getSpellAbility().addEffect(new ConditionalOneShotEffect( new BatwingBrumeEffect(), new ManaWasSpentCondition(ColoredManaSymbol.B), "Each player loses 1 life for each attacking creature he or she controls if {B} was spent to cast {this}")); this.getSpellAbility().addEffect(new InfoEffect("<i>(Do both if {W}{B} was spent.)</i>")); this.getSpellAbility().addWatcher(new ManaSpentToCastWatcher()); } public BatwingBrume(final BatwingBrume card) { super(card); } @Override public BatwingBrume copy() { return new BatwingBrume(this); } } class BatwingBrumeEffect extends OneShotEffect { public BatwingBrumeEffect() { super(Outcome.LoseLife); } public BatwingBrumeEffect(final BatwingBrumeEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) { final int amount = game.getBattlefield().getAllActivePermanents(new FilterAttackingCreature(), playerId, game).size(); if (amount > 0) { Player player = game.getPlayer(playerId); if (player != null) { player.loseLife(amount, game, false); } } } return true; } return false; } @Override public BatwingBrumeEffect copy() { return new BatwingBrumeEffect(this); } }