/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.e;
import mage.MageInt;
import mage.abilities.StateTriggeredAbility;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
*
* @author anonymous
*/
public class EmperorCrocodile extends CardImpl {
public EmperorCrocodile(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{G}");
this.subtype.add("Crocodile");
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// When you control no other creatures, sacrifice Emperor Crocodile.
// 704.1
this.addAbility(new EmperorCrocodileStateTriggeredAbility());
}
public EmperorCrocodile(final EmperorCrocodile card) {
super(card);
}
@Override
public EmperorCrocodile copy() {
return new EmperorCrocodile(this);
}
}
class EmperorCrocodileStateTriggeredAbility extends StateTriggeredAbility {
public EmperorCrocodileStateTriggeredAbility() {
super(Zone.BATTLEFIELD, new SacrificeSourceEffect());
}
public EmperorCrocodileStateTriggeredAbility(final EmperorCrocodileStateTriggeredAbility ability) {
super(ability);
}
@Override
public EmperorCrocodileStateTriggeredAbility copy() {
return new EmperorCrocodileStateTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
for (Permanent perm : game.getBattlefield().getAllActivePermanents(controllerId)) {
if (!perm.getId().equals(this.getSourceId()) && perm.isCreature()) {
return false;
}
}
return true;
}
@Override
public String getRule() {
return "When you control no other creatures, sacrifice {this}.";
}
}