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package org.mage.test.cards.control;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class WillbreakerTest extends CardTestPlayerBase {
/**
* http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=17664&start=120#p186736
*
* I tried to activate Retribution of the Ancients while I only controlled
* Nantuko Husk and Willbreaker without +1/+1 counters on them. The program
* didn't let me activate the RotA, even though the creature you choose
* doesn't need to have any counters on it (X can be 0, doesn't say
* otherwise on the card and it isn't a target requirement). It asked me to
* pay B, then choose a creature I controlled, which I did... and then
* nothing happened.
*
*/
@Test
public void testRetributionOfTheAncientsZeroCounter() {
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
// {B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
addCard(Zone.BATTLEFIELD, playerA, "Retribution of the Ancients", 1); // Enchantment {B}
// Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.
addCard(Zone.BATTLEFIELD, playerA, "Willbreaker", 1);
addCard(Zone.BATTLEFIELD, playerB, "Silvercoat Lion");
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{B},Remove", "Silvercoat Lion");
setChoice(playerA, "X=0");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Willbreaker", 1);
assertPermanentCount(playerA, "Silvercoat Lion", 1);
}
}