/* * Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.player.ai; import java.util.UUID; import java.util.concurrent.Callable; import mage.game.Game; import org.apache.log4j.Logger; /** * * @author BetaSteward_at_googlemail.com */ public class MCTSExecutor implements Callable<Boolean> { protected transient MCTSNode root; protected int thinkTime; protected UUID playerId; protected int simCount; private static final Logger logger = Logger.getLogger(ComputerPlayerMCTS.class); public MCTSExecutor(Game sim, UUID playerId, int thinkTime) { this.playerId = playerId; this.thinkTime = thinkTime; root = new MCTSNode(playerId, sim); } @Override public Boolean call() { simCount = 0; MCTSNode current; while (true) { current = root; // Selection while (!current.isLeaf()) { current = current.select(this.playerId); } int result; if (!current.isTerminal()) { // Expansion current.expand(); // only run simulations for nodes that have siblings if (current.getNumChildren() > 1) { // Simulation current = current.select(this.playerId); result = current.simulate(this.playerId); simCount++; } else { current = current.select(this.playerId); result = 0; } } else { result = current.isWinner(this.playerId)?1:-1; } // Backpropagation current.backpropagate(result); } } public MCTSNode getRoot() { return root; } public void clear() { root = null; } public int getSimCount() { return simCount; } }